Fireball 1972 is up there in collectibility and price.
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You aren't going to get a consensus on which EMs are good...mostly because there are so many of them, almost all of them are worth the same amount of money, and they don't command the same rabid thirst that the expensive newer games do.
You are just gonna have to play 'em to find out!
Quoted from statictrance:Agree the lists are questionable... I have an Argosy in really nice shape and I enjoy it. Agreed that it's simple and relatively one dimensional - but looking at the IPDB ratings it's rated near the absolute bottom. I'd never advocate it as being the best ever - but for $300 (good art and fully working, no less!) it scratches a really nice EM itch. I'd say it's all in what you can find and take it from there.
Then again - I had a Sound Stage which is somehow rated even worse than Argosy.
Argosy rules great playing game. Can't fathom why it would be rated poorly, very popular tournament game these days, and not any more "dimensional" than any other EM game.
Quoted from Matesamo:I would list Fireball, El Dorado, and Grand Prix as the "top" EM machines in the terms you are looking for. If you find any of those in great condition at a good price you would be the envy of everyone on the EM board.
Alright I'm throwing it out there....
Collectable and expensive yes but Fireball sucks (and I own one right now). I MUCH prefer the large-flipper 1985 version, which is an actual playable machine rather than a skill shot and a ton of luck.
Once in a blue moon you can get on a roll on Fireball but for the most part it's a luck box and all about the gimmicks rather than a fun, skill-based pinball experience.
Grand Prix ain't bad but the definition of one dimensional (shoot the spinners).
For the 70s gottliebs I just love Jungle Queen. That's a super fun game. Most of the 70s gottliebs are pretty good though, much less junk than Bally and Williams.
Quoted from mbaumle:I think add a balls are cool, since replays are more or less useless in a home environment, but sometimes I feel like once you start raking in the extra balls, the game just becomes a grind.
I felt this way about Team One. Terrible game and way too easy to play forever.
But others, like Dimension or Pop-A-Card, just seem to thrive at home in add a ball.
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