Quoted from Pinkitten:
Joining the club this week (I hope), my pin is in transit from Texas to me in Michigan. Should arrive Thursday. I haven’t played this game since Expo last fall, when my first impression was “beautiful haunted house, fun theme and art package, somewhat vanilla ramps/shots, limited code.” I have been reading for weeks that the code is stellar now, and still not quite finished. Would most people say this game is night and day different compared to when it was launched? Also, how common are people finding the VUK alignment problem? Is this pretty much an across the board design problem, or does it vary from pin to pin? I would like to be prepared to deal with any adjustments, essential mods, etc., when mine arrives. Thanks!
I was super disappointed by the reveal and the initial code. The .92 (I think?) update was a game changer. The 2 subsequent updates have been even better. More surprises, and there appears to be quite a bit more to come.
It’s not a crazy wild new layout like JP, but it’s only my second “fan layout” game, and I think it’s considerably harder than MB. And my wife plays it almost every night ! Never happened with any pin before (she did kinda like SS for a while but it passed)
I actually like the ramps - I wish they were wire forms but they add a LOT of spin to then all which makes it react strangely, and so you have more unpredictability than expected.
The VUK isn’t an issue on mine. I think the biggest issue are those SDTM drains sometimes when the ball comes out of the pops from the left. (Oh and the skill shot doesn’t work on mine, but it used to do I need to check that...)