(Topic ID: 252126)

Elvira's House of Horrors - The Owner's Club

By RobertWinter

2 years ago


Topic Heartbeat

Topic Stats

  • 10,210 posts
  • 619 Pinsiders participating
  • Latest reply 22 hours ago by Gotfrogs
  • Topic is favorited by 280 Pinsiders

You

Topic poll

“Do you currently own other Elvira machines?”

  • This is my frst Elvira machine 287 votes
    64%
  • Also own Elvira and the Party Monsters 28 votes
    6%
  • Also own Scared Stiff 90 votes
    20%
  • I own all three now! 46 votes
    10%

(451 votes)

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Topic index (key posts)

9 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #1848 info on different ball guides Posted by SKWilson (1 year ago)

Post #1849 info on different ball guides Posted by SKWilson (1 year ago)

Post #2292 game dates and guide rails. Posted by SKWilson (1 year ago)

Post #2375 Fix for balls coming out of the house during mode start Posted by Wildbill327 (1 year ago)

Post #2423 All premiums have skill shot update Posted by BillyPilgrim (1 year ago)

Post #2518 VUK fix Posted by Pozzest01 (1 year ago)

Post #3427 Dialing in Elvira problem areas video Posted by jandrea95 (1 year ago)

Post #4077 VUK Updated location with measurements. Posted by DeathHimself (1 year ago)

Post #4107 update VUK location Posted by HurryUpPinball (1 year ago)


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You're currently viewing posts by Pinsider pdx-mike.
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#2425 1 year ago

November build date here on the premium model, can make the skill shot almost every time.

2 weeks later
#2590 1 year ago

I have two things going on, first off is since the new code update the top of the house is not spinning in attract mode or during the house party. Second is I installed a Stern shaker motor, it works when testing in the menus but a get zero shaking while playing the game.

#2595 1 year ago
Quoted from SKWilson:

1. Is the shaker turned on in the settings? (I have mine set to MAXIMAL.)
2. Does the turret work in test and is it enabled?

The shaker motor is set to Maximal.

The turret was working prior to the update, I will double check in settings but not sure why the update would turn it off.

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