(Topic ID: 252126)

Elvira's House of Horrors - The Owner's Club

By RobertWinter

4 years ago


Topic Heartbeat

Topic Stats

  • 18,086 posts
  • 1,019 Pinsiders participating
  • Latest reply 17 hours ago by big-c66
  • Topic is favorited by 459 Pinsiders

You

Topic poll

“Do you currently own other Elvira machines?”

  • This is my frst Elvira machine 493 votes
    69%
  • Also own Elvira and the Party Monsters 41 votes
    6%
  • Also own Scared Stiff 116 votes
    16%
  • I own all three now! 61 votes
    9%

(711 votes)

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Topic index (key posts)

27 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #607 TECH: PLAYFIELD. Ramp hangup fix Posted by Reality_Studio (4 years ago)

Post #1849 Key posted, but no summary given Posted by SKWilson (4 years ago)

Post #2292 game dates and guide rails. Posted by SKWilson (4 years ago)

Post #2375 TECH: PLAYFIELD. Balls coming out of the house during mode start fix Posted by Wildbill327 (4 years ago)

Post #2423 All premiums have skill shot update Posted by BillyPilgrim (4 years ago)

Post #2518 TECH: PLAYFIELD. VUK low eject power/can't hit targets fix Posted by Pozzest01 (4 years ago)

Post #3427 Dialing in Elvira problem areas video Posted by jandrea95 (3 years ago)

Post #4077 TECH: PLAYFIELD. VUK Updated location with measurements. Posted by DeathHimself (3 years ago)

Post #4107 TECH: PLAYFIELD. VUK hole redrill locations picture to fix weak eject Posted by HurryUpPinball (3 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#2484 4 years ago

Greetings. Might be interested in joining the club. Looking for the Elvira LE.
I’d be open to trading a custom, HUO Dead Pool LE or an extremely nice GNR.
Thanks.

3 weeks later
#2642 4 years ago

Just joined the club. LE number 48.
Really liking it.
Quick question, and apologies if this has been discussed quite a bit earlier in this thread, but is there any easy fix for the ball getting stuck in the pops?
I have the pin perfectly level and at a 7.0 pitch.
Thanks.

#2649 4 years ago
Quoted from jfh:

Not that I’ve been able to find. It’s incredibly annoying.

I’ll be checking this out today.
To clarify, you also have the ball get stuck occasionally between the bottom pop bumper and the right ramp area, correct?

#2670 4 years ago

How’s the new code treating everyone?
Just like to ask before I update.
Was having a very average game today, then decided to throw a house party.

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#2672 4 years ago

For me, most of the time it comes down to the left flipper and I can hit it right into the right ramp without stalling. Keeps the flow going. Love that.
Sometimes it hits the left sling but most of the time it gets to the left flipper.

#2686 4 years ago

For the best playing experience, in my opinion, you want the ball to travel from the left metal guide down to the the left flipper without hitting a sling or anything else for that matter. I have found that pins are very touchy in terms of pitch and level. I typically have my pitch around 7.0 and try my very best to have them perfectly level. You can also remove the ramps and bend the metal guide to also help the ball path.
I have had to do this with Stranger Things among other pins and it’s necessary to have an awesome playing experience.

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