(Topic ID: 252126)

Elvira's House of Horrors - The Owner's Club


By RobertWinter

1 year ago



Topic Stats

  • 6,597 posts
  • 452 Pinsiders participating
  • Latest reply 1 hour ago by RobbyIRL5
  • Topic is favorited by 216 Pinsiders

You

Topic poll

“Do you currently own other Elvira machines?”

  • This is my frst Elvira machine 192 votes
    58%
  • Also own Elvira and the Party Monsters 23 votes
    7%
  • Also own Scared Stiff 78 votes
    23%
  • I own all three now! 40 votes
    12%

(333 votes)

Topic Gallery

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Topic index (key posts)

9 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #1848 info on different ball guides Posted by SKWilson (11 months ago)

Post #1849 info on different ball guides Posted by SKWilson (11 months ago)

Post #2292 game dates and guide rails. Posted by SKWilson (10 months ago)

Post #2375 Fix for balls coming out of the house during mode start Posted by Wildbill327 (10 months ago)

Post #2423 All premiums have skill shot update Posted by BillyPilgrim (10 months ago)

Post #2518 VUK fix Posted by Pozzest01 (10 months ago)

Post #3427 Dialing in Elvira problem areas video Posted by jandrea95 (7 months ago)

Post #4077 VUK Updated location with measurements. Posted by DeathHimself (6 months ago)

Post #4107 update VUK location Posted by HurryUpPinball (6 months ago)


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#2076 11 months ago

Hi all, I'm new to this thread and was hoping to get some general feedback on this game. I read a few pages and outside of what seems to be the norm these days with a few mechanical issues the game seems to be a hit.

I was able to play a Premium version today (about 9 games) and didn't experience any issues with it, even the back door skill shot worked great. I also played a Jurassic Park as well, great shooting game it is.

So My take on the two games is Elvira is great theme and some fun shots, great call outs, music, lighting, video snippets and of course Elvira her self. JP is I think a little better shooting game but lacks the theme, but makes that up in overall play.

I'm leaning towards Elvira but I am worried about that kicker on the right spitting the ball on the play field and the effects of that over time. Not sure how many games were on the game when I played it, the play field looked OK where that ball lands out of the kicker, so maybe I'm being overly concerned about that?

Anyone seeing any issues with this on their game yet?

Thanks!

2 weeks later
#2356 10 months ago

Hey gang, I'm interested in getting some responses from you all about code progression to this point. I'm really starting to like what I'm reading about the code updates, and what I've watched on YouTube. It appears the game is becoming 'Funner' to play and a little more challenging (and rewarding) from a shooting standpoint, taking it beyond just the theme aspect, which is still important of course.

Has Stern also resolved the skill shot diverter issues completly along with balls getting stuck in the garage? Not sure about exact issues as I haven't gone back very far in this thread yet.

Convince me I need this game

12
#2384 10 months ago

Well Vino, your persuasion worked, I joined the club today!

Updated the code this evening and played a few games, glad I added it to my collection and looking forward to putting several games on it after I get home from the office tomorrow

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#2389 10 months ago

I had a ball get stuck at the 1-way gate, is there a fix for that ?

Thanks

1 week later
#2495 10 months ago
Quoted from Mudflaps:

I’m having the same issue.
Looking at the VUK mechanism, there is zero room for play or adjustment. I added 2 washers to the mech to adjust the angle of the ejected ball. My thought was that the ball was hitting the eject, absorbing the energy and not kicking out as intended.
Anyway, it helped only a little. I added 2 additional washers and that made it worse, so I went back.
I also tried to adjust the power. 255 is the max, and the default. Anything lower makes it worse.
I’d love to hear from anyone else that has a better fix.

I read somewhere in this thread a while back that the VUK mechanism was mounted to the bottom of the playfield just slightly out of position causing the ball to catch the edge of the cutout in the wood. Check to see if you can see any witness marks of ball stricking the wood.

#2530 10 months ago
Quoted from 1956PINHEAD:

I read somewhere in this thread a while back that the VUK mechanism was mounted to the bottom of the playfield just slightly out of position causing the ball to catch the edge of the cutout in the wood. Check to see if you can see any witness marks of ball stricking the wood.

I knew I wasn't loosing my mind as I see from recent posts moving the VUK assembly is the fix. Glad you guys are making the fix, I was glad my machine was free of some of these problems.

#2531 10 months ago

Really liking this game the more I play it, I've got just over 100 games on it now and scores are creeping up now that I'm getting some of the shots and strategies dialed in. Not scoring to the level of some of you hot shots

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