Quoted from Lrrr:
Is anyone else having a really hard time making it to Santa Conquers the Martians? Even when I focus on the trunk targets, I haven't been able to get two skeleton keys. It doesn't seem that multiball helps-- when MB ends, the targets reset, I believe. Is there a strategy to get to this haunt?
Quoted from pinballfan2000:
I just took a look at the trunk targets on image of Elvira 3 playfield, and skeleton key is on the third trunk target
Hope this helps
The relation of the inserts to the targets is irrelevant.
Does that mean you have not got Skeleton key during JITT (Junk in the trunk) Multiball so far? I'm wondering why targets reset
Here's how JitT works:
Let's say we just started a game...
The inserts corresponding to the junk are flashing in order from bottom to top.
Hitting the 36-24-36 targets will lock in the piece of junk that is flashing when hit. That insert will remain flashing.
Completing the 36-24-36 targets will light the lock on the left ramp.
Shoot the left ramp to lock the ball and collect that piece of junk. That insert will now remain solid.
Repeat the process to lock the second ball and collect the second piece of junk. (You cannot collect the same piece of junk twice.)
Junk in the Trunk multiball begins.
There are two jackpot shots lit on the playfield. Hitting either will award one jackpot.
The 36-24-36 targets will be pulsing.
Hit any of the 36-24-36 targets to open the trunk and light the super jackpot on the left ramp.
One of the two junk inserts you collected to start the multiball will be flashing. Collecting the super jackpot will also collect that piece of junk and move the jackpot shot.
Each time you hit the trunk targets multiplies the number of pieces of junk you collect with the super jackpot.
For example: a) The skeleton key insert is flashing. You hit the targets once. The left ramp is now worth a super jackpot and one skeleton key.
b) The skeleton key insert is flashing. You hit the targets three times. The left ramp is now worth a super jackpot and three keys.
Once multiball ends, the trunk targets reset, but the two junk inserts will remain lit. You will have to collect the other two pieces of junk and start a second multiball to reset all four junk inserts.
I hope this helps!