Quoted from explosiveegg:I believe it initially sold poorly. Players weren't too thrilled by the layout being as it's essentially a Medieval Madness style fan layout. It released just before the pandemic, so people weren't able to go and try it themselves. The demand for new games was certainly lower in 2019 versus now. And for collectors, it is a more niche theme. The code was somewhat bare when it first came out and Stern has said that the game is difficult to manufacture and surprising expensive to make.
Yes, code was bare at the beginning and I didn't think it looked good either.
I really enjoy diving further into the haunts as opposed to just finishing them off quickly. While a few haunts are shorter, some are quite long too. More shots = more points and a bigger trailer trash value!
The garage multiballs got a bit better, but I still feel like there's just something missing with them. For example, once you make the super jackpot shot on Wild Women, there really isn't anything else to do. You cannot relight the center super jackpot and the subsequent 'super' jackpots aren't really super in value.
Finally, Gappa Angry is one of the best wizard modes ever!
Rob