Quoted from Wickerman2:Needs more inserts
Needs more ELVIRA!
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Quoted from bemmett:( . )( . ) Keeping an eye(or two) on this thread.
The game needs a couple of big, beautiful...eyes on the playfield!
Quoted from benheck:Elvira more relevant than TMNT? Did I log into another dimension this morning?
Tits > Turtles
Quoted from Jackalwere:It should just be HOH. Scared Stiff is SS, not ESS, nor is it E2.
How about: IDGAF?
Quoted from Thunderbird:Cannot figure out why you think this. Go into the settings and set the turntable for faster spin if it bothers you. It is lightning fast if you set on highest setting. On Catwoman ramp, no flex at all. You must have one that is not properly seated. No clunks at all, when you learn flipper positions. Any game is clunky when the player doesn’t know where the shots are on the flippers. Geometry 101.
LOL 101. It’s a clunkfest. And a bit of a long playing snooze. Best rules in the world can’t make a game less sloggy.
Seems like a missed opportunity. Should be called Elvira’s B Movie Marathon. I mean, who cares about these movies?
Elvira seems reduced to the role of an Anchor Woman/Tour Guide. The game needs to revolve around HER, not a bunch of movies no ones seen and no one cares about.
The whole “theme” just lacks charm and wit. And those movies...yikes.
The game is pretty, shot’s look fun, there’s some cool things on the playfield. Musics OK. And you know Lyman will kill it.
But the interaction with Elvira is stilted and seems forced. A waste of talent, sex appeal and opportunity.
Quoted from T7:Have you ever watched any of her Horror Movie shows???
You are really DEAD wrong LOL
They matched the game to Elvira perfectly. She's hosted these types of movies - and specifically THESE movies on her TV shows her entire career! And she always makes fun of them. That's who Elvira is - the premier Horror Movie Hostess. In this game, the ghouls she's made fun of are getting her back. It's a great way to add a ton of variety into the game, and also a lot of Elvira.
Yes, I watched her show occasionally as a kid, when I’d stumble upon it, because she was sexy and funny. I didn’t watch the movies, because I don’t like B horror movies. And Elvira’s acting here, or whatever you want to call it (her schtick, her routine) is no where near as SEXY and campy and humorous and intelligent as her rap was on the TV show. Or on Scared Stiff for that matter. This is my opinion, YMMV.
She looks a little bored to me. Maybe if the writing or jokes were more inspired it would go over better. I have to agree with Kaneda on this one. The theme integration is a total miss.
Enjoy the B Movies, if that’s your thing.
Quoted from jimwe5t:If the ball doesn’t interact with a toy, like gobbstopper, wonkavision, lighted wonka sign, spinning house with feet coming out, do they even count??? The trouble I have with items on a PF that the ball doesn’t even touch, they’re not real toys. They are just mods. I’d rather buy your mods for a whole lot less money and install them myself.
On Elvira, the ball touches and interacts directly with the toys as they change state. That is what pinball is all about. Otherwise, spinning items or lights that the ball does not directly interact with are not real toys, with zero kinetic feel for the game. They just look nice, that’s it. Elvira does a much better job of kinetic satisfaction IMO, because the toys and the ball are actually connected in a fun way. Just like MM castle changes state or BM66 crane’s ball interacts with the players steel ball. Interactive toys have tons more satisfaction, than spinning, lighted, non interactive decorations like your example of WW or WOZ. Exception is the flying monkey that picks up the ball, now that is cool or POTC cannon, that is wow, as it flies over and hits the other ship.
There’s a freaking flipper on the spinning house in Woz, and you loop the ball around the house. Doesn’t get much more interactive than that.
Not to mention the other upper playfield with full sized flipper and knock open doors + loop. And a bashable witch that moves up and down. And a crystal ball with video.
Have you ever even seen a Woz? Or a Dialed In? How about video in line drop targets, among other things? Not just interactive but innovation.
Stern makes fine, fun games. But stay in your depth. They can’t touch JJP for innovation.
Quoted from jimwe5t:Thank you for making another point so well, referring to the upper right WOZ flipper more appropriately; naming it a “freaking flipper”. Freak is correct: what does the upper right ”freak” flipper do with the ball in WOZ? It just circles around ad nauseam. It does absolutely nothing with the house. Zero point to just flipping it around and around the house. Never touches the house and becomes very monotonous. On Elvira the ball hits for example the crypt and it changes state time to time: it has a reason being there for the ball, not just a decoration like your WOZ or WW examples. There are other ball interactive examples on Elvira I don’t need to list here.
You point to the WOZ witch that just pops up and down: again the ball never touches the witch. There is almost no innovation there. In WOZ the ball is mainly shot straight up the middle, so much so, they had to put a post in the middle of the drain to help stop the tons of STDMs. Could go on about the geometry shot mess on that table. WOZ geometry is just plain poor. WW geometry is much better, even though it lacks any real ball interactive innovation. But this is an Elvira thread, so let’s continue this discussion if you and Panzer would like to via PM. Let’s not hijack the Elvira thread with all your JJP talk. Just PM me please.
(The post by Vireland right above this post makes many of my same points.)
Now you’re just talking out of your ass. Everyone loves Maiden because of the looping shots. People criticize Beatles but, wait for it, they love them looping shots, and wish Sea Witch could loop like that. Woz has a mini flipper that loops a ball around a spinning house. It’s rad, and you just don’t get it.
Quoted from jeffspinballpalace:Came here looking to read the sh@t about Elvira. Can the JJP apologists and supporters move on to another thread?
The real shit on Elvira is that so far Elvira doesn’t do much. And what she does do seems uninspired compared to SS. Lots of Stern fanboys are praising the interactive mechs on the game, but they’re not very convincing.
But if you’re a fan of B-Movies, then you got that working for you.
Quoted from andrewket:I walked on the LE. It’s funny - I think I am willing to have faith in Lyman, but I can’t get past the plastic ramps at this price point. Yes, I could replace them .. but I shouldn’t have to.
Will I regret it? Maybe. I won’t leave sleep over it.
Have faith in Lyman! Just buy the game in 2 years when it’s done. No worries! BM66 is available NIB all over. It’s actually worth buying now. In 2 years Elvira will be too.
Some guys will play, enjoy and recycle 5-10 games in the the next two years, and then buy Elvira, for about the same cash they spend now for the first game in the cycle.
The game is beautiful, but believe me, after 2 years of waiting there’s a decent chance you’ll be so sick of the game - and the same callouts etc. - that you’ll probably sell it before the code is ever complete.
My hunch is a lot of Ghostbusters hit the sales block in the next 3-6 months. All those patient owners are gonna get their jollies with the new code, play the shit out of it, and then be done. Satisfied but ready to move on. Which wont be surprising, after nearly 4 years of ownership.
Quoted from Daditude:Apparently there are only 50 if the signature edition. What is do different that they are 15k? I guess I am not understanding.
Quoted from Roostking:This pin screams everything, but House of Horrors.
The sexiest pictures of Elvira are tiny and barely noticeable on the game. The one in the pops will never be seen. Some interesting decisions with this game. I have no doubt it will be fun to shoot, but I hope Elvira’s involvement is better in total than what we’ve seen so far.
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