Quoted from Ballsofsteel:
how long til we see the CE models for 15k with pooling, art chipping, etc.
Apparently from what my distro said, is that all the pooling/chipping issues have been resolved. They even stopped production on the LE's and SLE's to make sure the new pf were good.
Quoted from GamerRick:
The 3 minute video on YouTube of playfield and game features is really cool. This pin looks awesome. The only thing really missing is drop targets. Stern definitely seems hell bent on reducing drop targets. But the crypt, house and coffin all look like great toys and excellent use of theme integration. The mechanical pop up gargoyles are fun too and not working on a switch so pretty durable I’m guessing. My Deadpool LE with 11 drop targets seems like the one that won’t be repeating. Still looks great though.
Game looks great. I'm in on SLE.
However, is anyone else concerned about the Crypt Kicker (VUK) current height? (check it out on the video at 2:45)
Given the distance it might damage the pf over time.....I have some possible mod fixes/enhancement ideas to make this really sweet!
Quoted from swinks:
I was inspired and did this over the weekend as Elvira loves her coffin shaped products - a Elvira Coffin Plunger housing.
It has the regular rectangular shape behind the coffin shape and then 1.5mm gap and then the larger coffin shape so the coffin shape never touches the cabinet art but hides the black box around the regular shooter housing. It also has a recess in the back to add backlighting to add a glow behind your shooter housing and the cabinet.
Still a work in progress but the front could also have a decal added - lining of a coffin ??? and the housing could be available in black, grey, red and purple.
would this be of interest?
Quoted from jonesjb:
I wonder if we’ll see some sort of flasher pandemonium strobe multiball mode with the house? I’m thinking of something like in a dark ride where lights quickly flash to illuminate a monster/scene, very similar to strobe multiball on Attack From Mars.
Or a mini wizard mode if shots to the house turn on or off all the lights... imaging a wizard mode with all windows pulsing red or creepy green light in the house... making shots slowly remove the creature haunt and turn off the lights in each room (or switch windows to an unhaunted ‘clean’ white)!
Good ideas. Email Lyman with your thoughts.
Quoted from Rarehero:
Cool so we’ve learned people don’t understand what sexism is & now they don’t understand what racism is, but they’ll quickly jump to use the terms to smear people if it fits their desire to attack and belittle. I never said “ONLY” about anything. Don’t fucking put words in my mouth. Shame on you.
Quick look at this guy’s FB page. Nonstop alt-right insanity & Trumpy white supremecsim. And he calls ME a racist!!!? Figures. Projection projection projection.
Pinsiders, avoid this disingenuous racist at all costs.
Moderator should chime in here......
Rarehero I respect your opinions (especially with Ghostbusters, lol).
However, politics a no-no on the forums. And for the record Chris (Cdonnerusmc) is a good dude.
Lets get back to pinball please.
Quoted from Honch:
Yep, totally agree. I definitely spoke too soon about the artwork. Should have known better than to doubt the quality of this package considering its Greg Freres. I dont love the backglass but the overall package is very nice, especially the LE cabinet. And the gameplay videos show some serious potential once the code is done.
I feel the same way about the current backglass. I think its too busy. So Im making this alternate backglass for mine.
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