(Topic ID: 178345)

Elvira's House of Horrors: Pre-Release Discussion Thread

By RobertWinter

7 years ago


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  • Latest reply 1 year ago by whistlervan
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Topic index (key posts)

3 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #23 copy of Elvira tweet about being at TPF2017 Posted by Mar (7 years ago)

Post #63 mnpinball comments on the speculation about Elvira 3 Posted by mnpinball (7 years ago)

Post #3843 What to check when you first receive Elvira Posted by jfh (4 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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10
#63 7 years ago
Quoted from RobertWinter:

OK. I can't take it anymore. There seems to be some solid speculation that Elvira 3 will be the next Whizbang boutique game produced by Stern. Cassandra, Dennis, and Greg will all be at TPF in March. Will there be a game announcement at that point? A few people have suggested as such on this forum.
Now this thread is not for people who would not be interested in a third Elvira machine. I'm not interested in hearing from those people. If you wouldn't be interested in it, that's fine. But let's keep this thread for those who would be enthusiastic about another Elvira machine. It goes without saying that I will be first in line should this machine get announced. I have my money ready NOW!
With any luck, this thread will turn from a gossip/rumor thread into an announcement thread and then a reveal thread. I've got my fingers crossed that this will actually happen.
Who else would like another Elvira machine and what are you hoping to see in it? I'm already thrilled with what I see with the color LCD for Aerosmith and can only imagine how great that technology could be used for Elvira.

It's real

2 months later
#333 7 years ago

Doctor Who should have 2

#334 7 years ago
Quoted from jonesjb:

Is Star Wars confirmed? Is it based on the complete universe or just one or two episodes?

It's the worst kept secret in the industry

10 months later
#390 6 years ago

Heard one playfield version similar to Bat66. So you get premium, LE and Super LE. Stern needs to get Bat66 finished up before releasing another like this or there will be poor acceptance and pitchforks.

I don't mind waiting on a complete kick ass product.

#405 6 years ago
Quoted from benheck:

And all 10 people who've taken delivery of one seem to think Alien is the greatest game ever, same situation.

10 people covers Minnesota Ben, but I get your point.

8 months later
#594 5 years ago
Quoted from NoQuarters:

Yes, she did do the callouts already...
Do not be surprised if you see this game out in the 1st quarter of 2019.

Highly doubtful, Tom Kopera The mechanical engineer was in a bad plane crash got severely burned is recuperating and Lyman is still not done with Batman.
I’d say late 2019 if at all.

2 months later
#630 5 years ago
Quoted from NoQuarters:

Elvira was supposed to be Pro, Premium, LE. Hope that hasn't changed and remains a standard release.

I’ve never heard Elvira was going to be a Pro, it was only going to be a one version game similar to Batman ‘66. (Premium/LE)

4 months later
#684 4 years ago
Quoted from Daditude:

Im surprised they announced it so far ahead (due out in October).
I have to wonder if it isn't to compete for consumer dollars with the upcoming rumored JJP pin?

It was announced at Texas pinball festival in 2017 by Elvira herself.

1 month later
#748 4 years ago
Quoted from DS_Nadine:

When comes Brian Eddy?
Edit: With Beatles no cornerstone there's room for one more.

I sometimes wonder if Eddy is working on the Elvira project.

1 month later
27
#827 4 years ago

One playfield design. Another Lyman coded masterpiece. It’s had two years to cook so hopefully it’s done and ready to rock.

Similar model/tier to Bat66.
Super LE available through Elvira only.

#1284 4 years ago

Terrible choice naming it after the Electronic Entertainment Expo.

EHH or HoH

#1303 4 years ago
Quoted from wrb1977:

That’s like saying Scared Stiff (SS) was named after Chevy’s performance cars...completely irrelevant.

Ya I get it. E3 is easy and quick. Might be the best.

12
#1406 4 years ago

I think everybody is overthinking that right VUK, maybe it’s motorized and does a semi rotation motion like AC/DC‘s Canon or the T2 cannon and shoots across at the targets on the playfield.
That’s what the lock bar fire button is for. It’s a “fire” button as stated on the decal. It fires the atomic ray gun, fires the crypt kicker and stops the hand of fate on the LCD animation.

29
#1480 4 years ago

Preliminary numbers I’m hearing which is speculative.

50 Super LE signed
400 LE
Unlimited premium

Premium and LE only a few $100 over previous titles.

2 licensed classic songs
Elvira and the gentleman that did the male voice in Scared Stiff is back for custom.

#1485 4 years ago
Quoted from jellikit:

I am thinking Joe Flaherty did voice work on SS.

Now you mention it that’s awesome, makes sense but no idea.

Super exclusive ad from the Pinside Marketplace!
12
#1523 4 years ago
Quoted from PinMonk:

Yeah, but all that means is there's literally NO REASON to buy this at launch. Batman took almost 18 months to even be worth playing (the entire first year was essentially box of lights). So let someone else watch your machine for you and then look into buying an HUO one in 2 years for less money.

You forget this game has been in development and cooking for two years already since announced at TPF 2017

#1547 4 years ago
Quoted from RobertWinter:

Except the game is called Elvira's House of Horrors. The same reason ACNC is not called NC.
It's also not ESS because the title of that game is not Elvira's Scared Stiff. It's just Scared Stiff.

Ok with this statement you sold me.

EHOH

#1875 4 years ago

Everybody seems to be forgetting the most important piece of the puzzle that Batman was a Joe-Kamin-Kapow production with Stern with a special anniversary release, Elvira is a Stern licensed game.

But yes no question about it in this competitive market any LE or SLE should have a topper included to make it stand out and differentiate between all other models.

#2181 4 years ago
Quoted from Yoko2una:

One vote for no Jack Danger in Elvira costume...

Well he did post he was getting a vasectomy ........

#2184 4 years ago
Quoted from Fizz:

I wonder how 'Jump jive & wail" and "Shout" will be integrated into the game. Could be really fun. As long as it's done well.

I was really hoping for Bobby Pickett’s Monster Mash.

#2494 4 years ago
Quoted from delt31:

It absolutely amazes me. I just can't even begin to understand how the SLEs are already gone. I've been viewing this thread bc I thought certainly Stern has gotten too far with this pricing. No way people would actually pay this price and get extras like a piece of couch.
Well I was wrong haha. Bar continues to sink regarding customer expectations vs cost while continues to increase for how many suckers we have. I don't blame Stern one bit either. Wow.

One lucky owner might get a pube included with the cooch couch swatch

#2702 4 years ago

I love transparent floating head.

2 weeks later
10
#3506 4 years ago

Don’t know if it’s been mentioned or brought up but quite impressed with the Elvira cabinet thus far, the bottom of the base cabinet is a 13 layer 3/4” plywood. Very solid.

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12
#3507 4 years ago

Also it is a real screened mirrored backglass and you can feel and see the layers of the texture on the back, it is not a laminate decal. Game looks amazing in person !

1 week later
11
#3645 4 years ago

Here is the full Elvira interview with the design team courtesy of Pinball News

#3673 4 years ago

Perfect little mod if you want to add this to your game is the Funko mini.

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#3701 4 years ago
Quoted from unigroove:

Good catch.
Aside from the argument that the left ramp would be too steep and cause (too) many rollbacks, it only dawned on me after the seminar that cost-cutting makes no sense on this game. After all, there is no Pro model. These are all Premium and up. And still, stuff is taken out. That makes no sense to me.
The diverter at the top of the ramp would be a very welcome variation on gameplay, but I fear had to be taken out because the ramp would not be high enough to feed the ball to the right ramp as well. Too bad. I also thought the ball saves under the flipper would have been great. Again I don't see why this had to be taken out. After all, the people buying this game are well aware of what they are buying. The Italian bottom argument makes no sense to me.
What I do see is that this game is a political minefield.
I found it rather disappointing that Cassandra left the Elvira seminar after 10 minutes as she apparently didn't want to sit in on the 'technical stuff.' Too bad as she probably could have made some great comments.
Last Monday I had a quick talk with Greg Freres at Stern where I expressed my hope that they would stick to the Deadhead introduction like on SS: The count announces the Deadhead and Elvira makes a comment about it. After that the deadhead could interact with gameplay they envision. I figured this would not so much be a copy of the feature in SS, but building on top of it and expanding it.
Greg did assure me the deadhead modes are already being looked into.

I spoke with all three team members on this title at expo, they were very positive and liked the idea of Gary Stern as one of the deadheads. The call outs would be epic and humorous. Whether or not it comes to fruition will have too be seen.

#3719 4 years ago

Got all 3 of mine signed. Had a stainless plate made for the apron signed with game #160

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1 week later
#3850 4 years ago

Just want to give a shout out to Cliffy@ www.passionforpinball.com

After a bit of trial and error testing a shooter lane protector. He’s now come up with a product available now.

Originally we thought Star Wars protector would work on the left side but it was slightly different. A new proper left side has been laser cut and fits like a glove.

Send him an email and he’ll get you set up.

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1 week later
#3854 4 years ago

Fresh update

V0.87.0 - Nov. 21, 2019
=======================
- Reworked JUNK IN THE TRUNK MULTIBALL:
- Jackpots are lit at the start of the multiball; the player no longer
has to hit the 36-24-36 targets to light the jackpot(s).
- Hitting 36-24-36 moves the jackpots and lights the trunk for super
jackpot and +1 trunk item.
- Hitting 36-24-36 adds to the value of the super jackpot.
- Added effects, sounds, and speech.
- Fixed a problem with the credits display in the main interface. The
display would show "30INVALID" instead of "30 (MAX)" when the game had
the maximum number of credits (30) posted. This has been corrected.
- Added sounds/music/speech for HIGH SCORE TO DATE.
- Added sounds for the start button when a game is started and when a
player is added. Added speech for additional players.
- Extra ball was being awarded immediately after being lit for completing
the second (adjustable) haunt. This has been corrected.
- Completing a haunt would not always attempt to hold the ball in the back
of this house. This has been corrected.
- Defeating the PHASE 2 deadhead now lights extra ball.
- Fixed an issue where starting multiball would cause balls to be released
from devices that they should not be release from; i.e. starting WILD
WOMEN MULTIBALL with 3 balls in the garage would release balls locked
in the trunk. This has been corrected.
- Reworked the timings for ignoring the house ramp opto after being
triggered for an award. This helps reduce multiple awards when the
ball does not make it all the way up the ramp.
- Fixed animations in the main interface for the JUNK IN THE TRUNK items
so the items collected by each player are displayed properly.
- Added 48V missing alerts to game-specific tests.
- Added SANTA CLAUS CONQUERS THE MARTIANS (HAUNT). This is started from
the locked room (right-most window in the house).
- Collecting a skeleton key (one of the junk items) now unlocks the locked
room.
- Added more variety to the speech for NIGHT OF THE LIVING DEAD.
- Some multiballs were not delaying the kick from the trough. This has
been corrected.
- Completing a haunt now plays audio for movie clips before Elvira begins
speaking. (This is only relevant for MANOS: THE HANDS OF FATE and SANTA
CLAUS CONQUERS THE MARTIANS.)
- Lowered the default number of film clips to complete a HAUNT.
- Increased the default number of film clips to complete a HAUNT for
competition mode.
- TRUNK MULTIBALL is no longer allowed to be started during GARAGE
MULTIBALL, and vice versa.
- The spinner is allowed to continue spinning when the ball is in the
trough waiting for BONUS to run.
- The 36-24-36 targets are now reset after a ball is locked in the trunk
and after JUNK IN THE TRUNK MULTIBALL has ended.
- The BACK DOOR SKILL SHOT would not be awarded if the left loop switch
was triggered before the ball fell into the BACK DOOR. This has been
corrected.
- Tightened up ADD/SET valid switches. Spinner and orbits/lanes are SET.
Spinner holds off end of ball processing while it is operating.
- Most HAUNT START effects hold up the kick from the CELLAR due to HAUNTS
starting from the BACK DOOR SKILL SHOT.
- Added speech for the BACK DOOR SKILL SHOT.
- Under certain circumstances, THE MANSTER HAUNT was not able to be
completed. This has been corrected.

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