Quoted from Thunderbird:
Cannot figure out why you think this. Go into the settings and set the turntable for faster spin if it bothers you. It is lightning fast if you set on highest setting. On Catwoman ramp, no flex at all. You must have one that is not properly seated. No clunks at all, when you learn flipper positions. Any game is clunky when the player doesn’t know where the shots are on the flippers. Geometry 101.
The left ramp still flexes like crazy. It's the mechanical design as they worked around the turntable.
The missed shots are clunky because it's just blue pads at the entrances.
"Clunky" has nothing to do with player skill... It has to do with what the rebounds and returns are in the game and the lines of the shots.
Game is amazing and fun - but PF geometry is not it's strong point. And hopefully the upcoming code will nerf some of the minor villian impacts leading to multi-billion scores.