(Topic ID: 178345)

Elvira's House of Horrors: The Official Thread


By RobertWinter

2 years ago



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There are 3853 posts in this topic. You are on page 28 of 78.
#1351 67 days ago

I could get past most everything except for the ramps. Not even close to what I would expect from Nordman. I was really looking forward to what he could come up with after the Boney Beast ramp and cover--this ain't it.

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#1352 67 days ago
Quoted from NeilMcRae:

thread reminds me of the early batman '66 threads. so much negativity and Batman is one of the best games made.

I picked up a BM66 Premium ~ 1 month ago. One of the best games ever made? Maybe one of the best theme integrations (with deep audio/video), but don’t see how it’s one of the best games ever made. Don’t get me wrong, it’s a cool effort and I don’t regret the purchase, but it just doesn’t have that “one more game” element that I get from my other games.

#1353 67 days ago
Quoted from snaroff:

I picked up a BM66 Premium ~ 1 month ago. One of the best games ever made? Maybe one of the best theme integrations (with deep audio/video), but don’t see how it’s one of the best games ever made. Don’t get me wrong, it’s a cool effort and I don’t regret the purchase, but it just doesn’t have that “one more game” element that I get from my other games.

i thought you came back to florida?

#1354 67 days ago
Quoted from Billy16:

I could get past most everything except for the ramps. Not even close to what I would expect from Nordman. I was really looking forward to what he could come up with after the Boney Beast ramp and cover--this ain't it.

I can practically hear the 3D printers making ramp mods as I type this.

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#1355 67 days ago
Quoted from NeilMcRae:

Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!! Lyman on code!!!!

Neil take a break!!

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#1356 67 days ago
Quoted from Yoko2una:

It also looks like each orbit has a ramp flap. I thought it was just a reflection on the right orbit but then I saw it on the left orbit too. Wondering why those are there.

I thought that for a second but it looks like headlights on art not flaps.

#1357 67 days ago
Quoted from JonCrox:

Neil take a break!![quoted image]

Guaranteed minimum one “is Lyman on code?” Post per page of this thread till mid October.

#1358 67 days ago
Quoted from CrazyLevi:

Guaranteed minimum one “is Lyman on code?” Post per page of this thread till mid October.

Is Lyman on code????

#1359 67 days ago
Quoted from NeilMcRae:

thread reminds me of the early batman '66 threads. so much negativity and Batman is one of the best games made.

Bingo. And this one looks like it has MUCH more potential than Batman

There will be an SLE and pricing should be similar to BM66. We will know tomorrow

Supposedly ships in early October

#1360 67 days ago
Quoted from snaroff:

I picked up a BM66 Premium ~ 1 month ago. One of the best games ever made? Maybe one of the best theme integrations (with deep audio/video), but don’t see how it’s one of the best games ever made. Don’t get me wrong, it’s a cool effort and I don’t regret the purchase, but it just doesn’t have that “one more game” element that I get from my other games.

It does. Get deeper into the game. It grows on you. 1 month is nothing

#1361 66 days ago
Quoted from snaroff:

I picked up a BM66 Premium ~ 1 month ago. One of the best games ever made? Maybe one of the best theme integrations (with deep audio/video), but don’t see how it’s one of the best games ever made. Don’t get me wrong, it’s a cool effort and I don’t regret the purchase, but it just doesn’t have that “one more game” element that I get from my other games.

It's a bit of a clunk fest and that left side just looks well barren.

#1362 66 days ago

I'm liking what I see from Dennis. Hes a bit of a dreamer and loves his toys so while it's fun to project what this title might all do, I have total confidence in both Dennis and Lyman. Cant wait to see what this all does!

14
#1364 66 days ago

I prefer this one.

#1365 66 days ago
Quoted from wcbrandes:

It's a bit of a clunk fest and that left side just looks well barren.

Looks are deceiving Billy

Gotta appreciate greatness

It’s a clunkfest if you suck and can’t hit the shots

And on BM66, that shouldn’t be an issue

#1366 66 days ago

Robertwinter. Quit pretending you might not get one.

It’s a slam dunk 100% given you buy this one

#1367 66 days ago
Quoted from JonCrox:

Neil take a break!![quoted image]

#1368 66 days ago
Quoted from mnpinball:

Mini wizard mode.

fyi she is gonna be 68 years old in a couple of days. granny and the gators and now this one.

#1369 66 days ago
Quoted from robotron:

fyi she is gonna be 68 years old in a couple of days. granny and the gators and now this one.

She still looks fabulous!!

Rob

#1370 66 days ago

B66 is objectively clunkier than other games. Doesn’t mean it’s not great, but that part is subjective. Not sure how one can argue this.

Quoted from iceman44:

Looks are deceiving Billy
Gotta appreciate greatness
It’s a clunkfest if you suck and can’t hit the shots
And on BM66, that shouldn’t be an issue

#1371 66 days ago
Quoted from Rockytop:

I haven't been following the thread. Does anyone know what the house might do?
Reminds me of the castle in MM...just curious as to it's features. Ball lock is in a similar position to the lock on MM. It would be cool if the house was a multi staged toy like the castle, although it's not readily apparent what that might be.

I can tell you there is no interactive lighting in the windows since the pics are of the game turned off...

#1372 66 days ago
Quoted from phoenixpin:

B66 is objectively clunkier than other games. Doesn’t mean it’s not great, but that part is subjective. Not sure how one can argue this.

They said the same thing about TWD

“The Walking Dud”

It’s MUCH clunkier and more difficult than BM66

Really nothing clunky about it. Easy smooth shots

Elvira does not look like it would play “clunky”

#1373 66 days ago
Quoted from T7:

Designer: Dennis Nordman
Software: Lyman Sheats

Ok, got it. So Dennis is Designer & Software is Lyman. So who is doing the code? Maybe I should ask Neil?

#1374 66 days ago
Quoted from wolfemaaan:

Ok, got it. So Dennis is Designer & Software is Lyman. So who is doing the code? Maybe I should ask Neil?

Software=game code

17
#1375 66 days ago

The Mansion toy in the back looks like the same one in the back glass of "Party monsters"!!!
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#1376 66 days ago
Quoted from nexfx:

The Mansion toy in the back looks like the same one in the back glass of "Party monsters"!!!
[quoted image]

Nice find!

I'm excited for this game!!!

Nordman, Freres, and Sheats is an awesome combo!

#1377 66 days ago
Quoted from wcbrandes:

It's a bit of a clunk fest and that left side just looks well barren.

LOTR is clunky
Deadpool is clunky

Plenty of AMAZING games are 'clunky' when you aren't completely dialed in. And - at least in games like BM66 and the aforementioned - you still can make those 'clunky' shots if you are a little off.

#1378 66 days ago

Okay... So, obviously I have to wait on the pricing to figure out which model I'm going to want to get, and even then it's possible I might take a pass on this. I would like to play it before I buy it. The only way I might not do so, is if the LE orders open up before the pinball Expo in Wheeling IL. That would force my hand to order the LE. But, the only way I'd get that is if it was reasonably priced... Which I doubt it would be. But, if it's priced like the Deadpool LE, then I'd consider buying it.
I really don't like the cab art for the premium. It's not horrible, but I'd like Elvira to be on the cab like how she is on the LE. I feel they did that on purpose to drive up the cost of the LE. No reason for the two different art packages to exist, or if they do exist, have two different poses for her.
And her pose on the LE is too similar to the cab art on Party Monsters. I feel this is also the worst Translite out of the whole trilogy of machines as well. And I feel like it is the worst playfield art as well.
Elvira is barely on the playfield and it just seems like Stern played it safe.
I think they purposely took out any sex appeal this game could have... With that all said... The playfield art looks good, and the game looks like it could be a fun shooter with an interesting ball lock... We'll see.
Now, I was thinking to myself about how important cab art and playfield art are. I love art and to me both art and theme matter. But, if you put your machines close to each other, you'll never really see much of the art. And as for playfield art... Once I start playing a game, I don't notice the art at all. I'm too focused on the ball, and tracking the lights and inserts, that I don't notice the art at all. Like can't see the forest for all the trees and all that jazz.
So realistically while I am a bit disappointed in the art package for the prem, I think where this game might shine is the animations, callouts, and tv clips.
Those are things that I do notice while I play and are more important. I think callouts might be more so than animations, as even with great animations, I tend to skip over those from time to time to just focus on the play.
So... I might consider a premium... Because hell... I always could re-vinyl the damn sides anyway. That would be a hell of a lot cheaper than buying a premium.

#1379 66 days ago
Quoted from WackyBrakke:

This one is a easy no. I’m out

Not surprised. #metoo and i wont be buying. Stern really is just pumping these pins out, thus woodhardness and overall satisfaction suffers.

#1380 66 days ago

Looks like not that many RGB LEDs on the playfield

#1381 66 days ago
Quoted from Diospinball:

Okay... So, obviously I have to wait on the pricing to figure out which model I'm going to want to get, and even then it's possible I might take a pass on this. I would like to play it before I buy it. The only way I might not do so, is if the LE orders open up before the pinball Expo in Wheeling IL. That would force my hand to order the LE. But, the only way I'd get that is if it was reasonably priced... Which I doubt it would be. But, if it's priced like the Deadpool LE, then I'd consider buying it.
I really don't like the cab art for the premium. It's not horrible, but I'd like Elvira to be on the cab like how she is on the LE. I feel they did that on purpose to drive up the cost of the LE. No reason for the two different art packages to exist, or if they do exist, have two different poses for her.
And her pose on the LE is too similar to the cab art on Party Monsters. I feel this is also the worst Translite out of the whole trilogy of machines as well. And I feel like it is the worst playfield art as well.
Elvira is barely on the playfield and it just seems like Stern played it safe.
I think they purposely took out any sex appeal this game could have... With that all said... The playfield art looks good, and the game looks like it could be a fun shooter with an interesting ball lock... We'll see.
Now, I was thinking to myself about how important cab art and playfield art are. I love art and to me both art and theme matter. But, if you put your machines close to each other, you'll never really see much of the art. And as for playfield art... Once I start playing a game, I don't notice the art at all. I'm too focused on the ball, and tracking the lights and inserts, that I don't notice the art at all. Like can't see the forest for all the trees and all that jazz.
So realistically while I am a bit disappointed in the art package for the prem, I think where this game might shine is the animations, callouts, and tv clips.
Those are things that I do notice while I play and are more important. I think callouts might be more so than animations, as even with great animations, I tend to skip over those from time to time to just focus on the play.
So... I might consider a premium... Because hell... I always could re-vinyl the damn sides anyway. That would be a hell of a lot cheaper than buying a premium.

Don’t be afraid to give ALL your thoughts

#1382 66 days ago
Quoted from iceman44:

Really nothing clunky about it.

That slow ass turntable is probably the clunkiest toy ever created and the bat signal shot clunks out about half the time you make it. Still a great game though.

#1383 66 days ago
Quoted from Diospinball:

Elvira is barely on the playfield and it just seems like Stern played it safe.

Remember, this game is called Elvira's House of Horrors. The theme is more about the house and Elvira is merely the host/owner.

Elvira is only on the Scared Stiff playfield what, two times? And they're basically mirror image poses of each other. And she's nowhere on the SS cabinet.
I'm seeing at least 3 Elviras on the playfield. Near the crypt entrance, on the plastic above the side targets and in the top window of the house. I agree that more Elvira is always better but you need some balance with the theme elements.

EATPM admittedly has a LOT of Elviras on the playfield but that machine is *named* Elvira.

#1384 66 days ago
Quoted from iceman44:

Robertwinter. Quit pretending you might not get one.
It’s a slam dunk 100% given you buy this one

Not a slam dunk for NIB. But yes, at *some* point I'll get one.

My EATPM was Cassandra's personal HUO game. And my SS was Dennis' sample game. Who knows where my EHOH will come from.

#1385 66 days ago
Quoted from iceman44:

Looks are deceiving Billy
Gotta appreciate greatness
It’s a clunkfest if you suck and can’t hit the shots
And on BM66, that shouldn’t be an issue

yea Ice, I tried and tried to get into this game and it just "felt" so clunky especially that turntable. The ramp seemed flimsy and the ball just seem to clunk all over the place. Maybe I'm that bad

#1386 66 days ago
Quoted from RobertWinter:

Elvira is only on the Scared Stiff playfield what, two times? And they're basically mirror image poses of each other. And she's nowhere on the SS cabinet.

Right. So now is the time to go all-in on kickass Elvira art. Huge missed opportunity for fan service. A huge well-done Elvira on the PF would be insta-buy for me.

#1387 66 days ago
Quoted from RobertWinter:

Remember, this game is called Elvira's House of Horrors. The theme is more about the house and Elvira is merely the host/owner.
Elvira is only on the Scared Stiff playfield what, two times? And they're basically mirror image poses of each other. And she's nowhere on the SS cabinet.
I'm seeing at least 3 Elviras on the playfield. Near the crypt entrance, on the plastic above the side targets and in the top window of the house. I agree that more Elvira is always better but you need some balance with the theme elements.
EATPM admittedly has a LOT of Elviras on the playfield but that machine is *named* Elvira.

Umm... I'm not sure I follow?

-1
#1388 66 days ago

I think the VUK shoots it across the playfield to the chest

A2C04C3E-8DBC-4942-A8DE-EE8D0BF21BD5 (resized).jpeg
#1389 66 days ago
Quoted from Tmezel:

I think the VUK shoots it across the playfield to the chest[quoted image]

I wouldn't count on it.
I expect the plastic ramp to feed that flimsy chest, the three drops get dropped by VUK shot, once all three are down we have release.

You can see two clear rails on top of the chest btw.

-1
#1390 66 days ago
Quoted from DerGoetz:

I wouldn't count on it.
I expect the plastic ramp to feed that flimsy chest, the three drops get dropped by VUK shot, once all three are down we have release.
You can see two clear rails on top of the chest btw.

It does both.

#1391 66 days ago
Quoted from DerGoetz:

I wouldn't count on it.
I expect the plastic ramp to feed that flimsy chest, the three drops get dropped by VUK shot, once all three are down we have release.
You can see two clear rails on top of the chest btw.

Looks like the chest then would lift up for a direct feed from the ramp. The chest has two rails on top allow movement of the chest.

#1392 66 days ago
Quoted from Tmezel:

I think the VUK shoots it across the playfield to the chest[quoted image]

Towards but doubtfully in...
Jacky launched barely into Aerosmith box and that was an easier launch.

#1393 66 days ago

Says Targets open trunk....

20190915_224310 (resized).jpg
#1394 66 days ago
Quoted from HighProtein:

Towards but doubtfully in...
Jacky launched barely into Aerosmith box and that was an easier launch.

That Aerosmith mech wasn't that strong. It would be a much stronger coil launching the ball out of that scoop....in theory.

#1395 66 days ago

Funny you all think the ball is gonna shoot all the way across the playfield into a trunk lol.... it will head towards the drop targets to help open the trunk but that's it.

#1396 66 days ago

If they can reliably launch the ball that far across the playfield into the chest without breaking stuff I will be impressed.

#1397 66 days ago
Quoted from pickleric:

If they can reliably launch the ball that far across the playfield into the chest without breaking stuff I will be impressed.

Houdini shot it reliably a LOT further into a better-constructed trunk.

#1398 66 days ago
Quoted from HighProtein:

Says Targets open trunk....[quoted image]

Looks like three targets in front of the trunk so maybe no opening for balls coming from he VUK on the right. It seems unlikely but could it possibly launch balls through the air to land in the trunk from above, like Houdini?

#1399 66 days ago
Quoted from unigroove:

Looks like not that many RGB LEDs on the playfield

Just the arrows like JP2 it seems

#1400 66 days ago
Quoted from vireland:

Houdini shot it reliably a LOT further into a better-constructed trunk.

My Houdini mech was not reliable at all neither was the two I played on location.

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