Playfield art looks cool. Looks like there are 4 cargoils on a stick, like the leapers in SS. Hitting them enough times will start Cargoil gone wild. Just hope that it's not a game where every achievement results in a multiball.
Looks like there is a mini stiff-o-meter in the freak fryer, possibly two.
Collecting 5 accessories, each with a color of their own (red, green, yellow, blue, orange)
Playfield multipliers (2x, 4x)
Looks like the Deadhead Family Crypt has a door that 'opens' by moving up to reveal the 3D deadhead as a bashtoy. That could work like a MM troll mech coming up, pushing the door up.
Curious whether the ball can enter the house at the top of the stairs, or it just rolls down again. Opening up like MM would make sense.
Pops are probably in the same place as in SS / MM
Basement ball lock reminds a lot of Castle ball lock in MM, but could still be fun.
The standup targets below the trunk on the left open the trunk. Not sure if there is a lock mech on the left ramp as well (pin popping up to stop the ball)
If the various window in the house can be lit separately, that could be cool. Sort of tour the mansion by lighting a room when you've visited it.
Gappa Angry wizard mode?
Building up the Crypt cleaner, or having to clean it multiple times (3 phases).
I can see the references to MM, but it looks like it may have a few additional features. Again, hoping the multiballs will be dosed carefully.