(Topic ID: 209025)

Houdini is tough!

By Russell

6 years ago


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#178 6 years ago
Quoted from InfiniteLives:

seems most points are in modes and the multiballs are kind of pointless, and the magnets just throw the balls away any ways lol. the return feeds from the left orbit (ie shooting right orbit and it comes around) and the inner key shot lead sdtm if you dont nudge.

I agree that the MBs on their own are kinda pointless (pun intended) compared to modes for scoring, starting them during a mode can help but it can also hurt because the mode timer (which is short on just about every mode) runs while it's locking the ball and starting the sequence. Seance does have the added bonus of lighting Return from the Dead but otherwise it's just trying to get Houdini letters for the most part. I'd like to see some better balance in that regard, especially when you consider mode points available if started with 2X scoring via the alley. The Key lane and alley shots can definitely be SDTMs when partially hit but I don't see that problem from the left orbit feed on the ones I've played.

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