(Topic ID: 276042)

Drop Target problem on T2

By Parisno

3 years ago



Topic Stats

  • 5 posts
  • 3 Pinsiders participating
  • Latest reply 3 years ago by Manny65
  • Topic is favorited by 2 Pinsiders

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#1 3 years ago

Please go easy on me first time owning a Pinball table and first post on here.

The drop target inside the scull on my T2 machine is never in the up position, except if I push/pull it up or run the solenoid test

In the test menus;
The switch (77) works showing as open with the drop target up and closed with it down
The drop target knock down solenoid (12) also works it fires repeatedly in test mode and knocks down the target
The drop target reset solenoid (28) fires repeatedly in test mode and pops the target up
The only other switch I can see that could affect any of this is the gun loaded switch (31) that works as expected, no ball open, ball closed.

If I have the target up to start a game it works as normal, first ball in the skull knocks the target down and Arnie informs me we are in "Lock mode" the Database function works everything fine, next ball gets trapped and loads the gun, from here on in the target stays down, new ball or new game target steadfastly stays down.

Any suggestions welcome

#2 3 years ago

This has just started happening on my T2 this weekend, I havent had a chance to look at it too much so I am following to see if anyone else has any suggestions. My assumption is it is just dirty and needs to be realigned as in switch test it does fire but mine does not move. I can see it trying to move, so thats why I think its just dirty.

#3 3 years ago

If you fire solenoid 12 (The one that knocks the target down) while the target is down, it does just move, I can see this on mine as well.

Fire 28 to pop it up and 12 to knock it down

#4 3 years ago

Found the so called "fault" turns out it was an error between floor and flippers

Fitted an NVRAM to eliminate the battery and when setting it all up afterwards found a menu item A2 05 - Drop Target Count (Set to factory default of 01) and all now good, tried it on setting 00 and behaves exactly as before so no issue, just a newbie pinball owner.

#5 3 years ago
Quoted from Parisno:

Found the so called "fault" turns out it was an error between floor and flippers
Fitted an NVRAM to eliminate the battery and when setting it all up afterwards found a menu item A2 05 - Drop Target Count (Set to factory default of 01) and all now good, tried it on setting 00 and behaves exactly as before so no issue, just a newbie pinball owner.

Good to know - thanks for posting the resolution.

Typically I always do a factory reset on buying a 2nd hand machine, as you are never sure what the previous owner has modified in the settings and this sets it back to a defined starting point. It does create a bit of a learning curve if your game has been brought in from non-English speaking country but nothing that can't be sorted out

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