Hey all, having an annoying issue with the drop targets on my Space Shuttle. When my drop targets reset, sometimes they "stutter" and seem to trigger multiple times. Unfortunately, each completion of the targets advances the spinner value, and the game is counting the "stutter resets" as additional target completions -- which thereby artificially inflates game scoring.
It also only seems to happen when I strafe all three targets and get them all down at once. I can't say I recall this happening at all when I get them down one at a time. The drop targets and the coil & reset bracket all move freely without issue. All the switches move without resistance and audibly click when closed.
In the video below, something weird also happened when I bumped the third target and that triggered a reset too. It definitely shouldn't do that (unless it were the start of a ball).
I fiddled with the positioning of the switches, and reflowed the solder on all connections, but this did not resolve it. I've got some new switches on order in the meantime (gambled on it, since I'm trying to fix it by this weekend).
We're chatting over in the Space Shuttle owners thread about it but I wanted to post a standalone thread in case other folks have had similar experience/issues on other games.
Any other suggestions?