After playing JD for about a month I have some questions about how things should work and thought this might be the best place to ask.
1. When kicking the ball out of the far left lane (not in air raid mode) is it meant to kick out with varying strength? Mine seems to do it randomly with about 3 different strengths of kick, it can make it up to the top right flipper, other times it goes a bit below near the advance crime scene target and other times even lower. I guess it is meant to as the strength of the kick out when in air raid mode is always consistent.
2. If you hit a slow ball up the left ramp and it ends up on the dead world when the crane picks it up does it drop it automatically or do you have to press a flipper button? When I perform the unload test from the menu it works perfectly and as far as I can see it also works when multi ball is activated but it seems to need a flipper button press if it ends up on there during normal play.
3. Does your machine ignore some of the adjustments you set? For example I thought I would set the feature adjustment A.2 04 Count to Start Mode to 2 which from my understanding would need me to hit the ramp or sniper tower twice to activate a mode instead of once but this never applies. I think there is another setting that doesn't apply but I can't think what it is.
I'm sure I had another few questions but can't think of them at the moment. If anyone else can let me know how their machine plays or how it is meant to play that would be great.