I should clarify, the trough emitter was bad and caused the coil to lock on and burn out Q50. I swapped out Q50, and installed a repro trough PCB and that fixed that problem. I can turn on the game and play a game.
When I power it on, I get the error for switches 15-18 and I have read in some places that the deadworld interferes with some left sided switches. I wasn't sure what specific switches there were issues with.
After playing a game, I also noticed that neither of the slings fire. I looked at the left sling and the one switch was literally bent around itself which more than likely caused some shotgunning. I could just meter the transistor, but instead tried to run a coil test so I could see this was a matrix issue or a coil/transistor issue. When I tried to run the coil test in the test menu it would not run. Not one coil fired. I'm not sure if this is a result of the mod or not.
I guess I am just trying to determine from folks running the first gen deadworld software what the mod interferes with so I have a better idea before plunging into the game.