(Topic ID: 108780)

Dr Dude rubber question

By BentleyBear

9 years ago


Topic Heartbeat

Topic Stats

  • 19 posts
  • 7 Pinsiders participating
  • Latest reply 9 years ago by gutz
  • Topic is favorited by 1 Pinsider

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#1 9 years ago

I'm in the middle of a Dr Dude restoration and i hav theese rubbers left that i don't know where goes.
There is 3 rubbers in the kit (location G) but i can only find one place for it so i have 2 left.
I also switched rubber location E for D instead since i felt the rubber was too big.l also have one left for location C middle left on the playfield but there is no place for it ad as i can see.
Hope someone has some good tips

#2 9 years ago

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#3 9 years ago

Anyone ?

#4 9 years ago

Bump.

#5 9 years ago

? Bonus rubbers

#6 9 years ago

It's an error in the kit. I had a couple extra too, and swapped one like you did.

rubber.jpgrubber.jpg

#7 9 years ago

My game has two rubbers on that top area by the pops. The ball can fall out the back if you don't.

#8 9 years ago
Quoted from Deez:

My game has two rubbers on that top area by the pops. The ball can fall out the back if you don't.

not if your wire form is set up correctly!

#9 9 years ago

Thanks for the tips.
There was also missing 3 flasher from the premium cointaker kit (Pic.3) and i was thing of putting in some 906 super flashers (red,green and yellow) or is it just ok with 906 cool white ?

#10 9 years ago

I have mine colored on the mix master really cannot tell they are. I am thinking of swapping them with bendable color flashers if they make them yet.

#11 9 years ago

Think i'll try the cool white flashers i have first

#12 9 years ago

Hey I started out all one color. Now I have color everywhere. Reflex is color coded to the 3 shots. Big shot is blue. Etc

#13 9 years ago

I have one flasher left from the cointaker kit that i can't find a place for (no.11 insert middle)
I have gone over every place i can think of.20141114_150526.jpg20141114_150526.jpg20141114_150609.jpg20141114_150609.jpg
Is this also a fault like in the rubber kit ?

#14 9 years ago

Rubber kit was fault for sure... I did exact same thing you did. The mixmaster flashers were also wrong in my Cointaker kit. Not sure how I resolved but I'll look for the pics I took and post them

#15 9 years ago

Here is pic of how I left the Mixmaster. Red, green ,yellow flashers on outside. Red flashers on inside and 3 colored flashers that did not seem to have a home? Did you find something similar?
image.jpgimage.jpg

#16 9 years ago
Quoted from MT45:

Rubber kit was fault for sure... I did exact same thing you did. The mixmaster flashers were also wrong in my Cointaker kit. Not sure how I resolved but I'll look for the pics I took and post them

Thanks.Glad i'm almost done

#17 9 years ago
Quoted from MT45:

Here is pic of how I left the Mixmaster. Red, green ,yellow flashers on outside. Red flashers on inside and 3 colored flashers that did not seem to have a home? Did you find something similar?

image.jpg 194 KB

I found a home for all the bulbs exept the flasher i asked about.I just put 3 white cool flashers on the inside i had from another kit since it was missing from the kit.
Do you have pic from the back of the big shoot figure ?
Have a nos one i need to install
Looks like i need some screws and nuts

#18 9 years ago

I used something similar to this. Slid it on under his feet. As for the top I just used a screw to hold the top in place. Seems to work.

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#19 9 years ago

The last flasher goes in the middle of the (backglass) insert. It will have a slightly larger socket, and is probably black in color.

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