The good news is... if all parties are agreeable this thing isn't totally sunk.
Assuming DP make amends with Universal's licensing... they adjust the game as needed to get the approvals and UNI doesn't decide to flex their muscles... we assume a game design gets green-lit for production. Sounds like changes are a high probability, but that doesn't mean the game can't be done at this point. Just different from what we've seen so far.. with probably more delays and higher pre-production costs. Maybe they should start contracting Roger Sharpe now and see if he's available on the side
The whole paypal/deposit thing will get sorted eventually... I'm sure DP will lose money in the mix.. trying to salvage customer relations when it comes to having to cover new transactions fees/etc. If they don't make it a zero cost for customers.. I'm sure that will be lots of bad blood that will run more people off.
Will DP keep a US entity? If not, that makes things difficult if everything is import only... presumably they are shopping for a North American partner to keep that from happening.
Will DP get the additional staff they need to make this project viable through this storm and production AND support? IMO that's one of the harder parts.
Will DP have the financial assets to weather the storm of people that will invariably drop out of the preorder phase and to get through the legal struggles? No idea...
I appreciate Phil telling his side of the story and backing it up... but I fear he went too far with the discussion of future projects. Let's just hope DP have more interest in getting the game done than they do with legal pursuit.