I guess it depends on what you want to focus on, nudging or shooting.
I'm not a fan of CP as IMO the bottom is a drain-fest with 6 outlanes, an oversized middle island and flippers set too far apart to work enough game defining skill shots together. You're too busy just keeping the ball alive. Smack in the middle features twin targets that don't mean much of anything until lit for special. The top half of the playfield offers a lot of action, but getting the ball back there can be tough with that intrusive center target config. I think it's hype is all about the graphics which are exceptional, featuring animation that appears functional.
Domino has a more conventional playfield bottom with roto and target shots, also featuring some nice action up top.