I think Dwight does a good job. His games tend to launch with more meat on the bones than other Stern titles, the light shows are in my opinion the best from Stern, and he tries new ideas. If I had a GB, I'd probably be annoyed with the state of code but I can't help suspect that has more to do with the company than any individual. After all, until recently Stern only had 3 or 4 head coders, one of which was devoted for over a year solely to BM66, which isn't many team leads for as many games as they put out a year.