(Topic ID: 172473)

Documenting entire life of MMR Medieval Madness Remake On Route now 25,315Plays


By Okarcades

3 years ago



Topic Stats

  • 265 posts
  • 98 Pinsiders participating
  • Latest reply 13 days ago by Okarcades
  • Topic is favorited by 159 Pinsiders

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Topic index (key posts)

9 key posts have been marked in this topic

Post #9 Earnings data point from day 1 on location: 57 plays @ $1 / game. Posted by Okarcades (3 years ago)

Post #10 500 Plays in the First Week Posted by Okarcades (3 years ago)

Post #14 4178 plays Posted by Okarcades (3 years ago)

Post #52 5781 plays Posted by Okarcades (2 years ago)

Post #92 6267 plays Posted by Okarcades (2 years ago)

Post #106 7000 plays Posted by Okarcades (2 years ago)

Post #118 7550 plays Posted by Okarcades (2 years ago)

Post #136 9,746 plays Posted by Okarcades (2 years ago)


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#59 2 years ago
Quoted from Okarcades:

Tons of free plays! I think it was near 900 when I checked but I will get more exact numbers next time I go there. 10% replay right out of the gate plus all the earned replays from the players. Then Id say we play 5-10 per visit because we want to make sure everything works plus We played it nearly 400 times when we first got it because it was awesome! No insurance, And licenses are only $12 per game then taxes are 4% of the 50% we take out. It wont make me rich But it will sure pay for it self between 12-16 months after all expenses.

so 3 months in and you have brought in $1661 of an 8k game. 15 month pay off if it stays steady is pretty damn nice, but I do question what sort of condition game you will have left after payoff and the more realistic payoff?

This seems to be a fantastic location, but this is a great example of how the math in reality makes it silly to operate pinball machines unless you are doing it for the fun. Not only do you have a great location but you are dealing with likely one of the best earning games of all time.

What I see as the more realistic payoff.
$1661 in take home post sales tax
Figure on average 1 hours per week to maintain, clean, etc. So in 3 months you have spent 12 hours on maintaining the game. At a megar $15/hr that takes $180 off the top.

$1481 post labor

Now lets take off the 25% that is income tax (sure it is offset by the depreciation of the game but still a tax)

Leaves $1110

divide that by 3 months = $370 per month.

This increases the real payoff to 21 months and will mean 40,000 plays by then.

#64 2 years ago
Quoted from jwilson:

Won't it still be worth $6K at the end of that?

depends on how the game continues to wear. If the 3 months damage is any indication, then 7x that damage may be of concern.

Either way, the point is that this game does not bring home a net profit till 21 months in. Sure you can sell the game, but that is not the point.

#67 2 years ago
Quoted from Bronty:

Still, for someone who likes this sort of thing, its not bad. If you get your 8k back and get another 5k at the end, it was probably worth it.

you said the magic part... you need to like it. It is one of the dumbest investments you can make if your primary is making money.

8k investment for a hypotehtical 6k (Ill be generous on resale) profit after 21 months.

Keep in mind you also spend 80-100 hours maintaining that game over the past 2 years. What is your time worth?

All said, it is extremely FUN to hobby operate pinball machines!

(I just wish we had a location as lucrative as this example!)

#72 2 years ago
Quoted from Okarcades:

I don't pay income tax on any of that because I buy more games with any money it makes and an llc only pays on the bottom line which is usually either $0 or a negative. I only spend about 1 hour a month maintaining a new game and the owner of the place I have my game fixes the small stuff so I don't need to go down except for major stuff.
Even at your calculations I would have a 100% ROI in less than 2 years AS WELL as have a game worth easily $6k. I could grab a new playfield for $1000 and the game would be just like new I plan on having this game until I die anyway and having it one route the whole time. So I'll let the playfield get beat to death before ever changing it out or restoring it.
The main reason I do pinball is for hobby as well as a tax write off since I usually claim a loss for the business because I more machines or inventory. I also get to write of tools and it pays for all my pinball fun! I get to buy all kinds of games with no money out of my pocket as well as play a bunch of free pinball and meet lots of great new people. And you can't put a price on that!

I agree 100% and those are the same reasons I route games. Spunds like you have a super sweet setup!

#80 2 years ago
Quoted from desertT1:

You should ask a CPA about depreciating them over X number of years. I have games out on route that will go into my game room after X years as they will have been depreciated to zero value as far as taxes are concerned. At that point I can keep routing them (but can't claim and more depreciation) or retire them and have them much closer than a 30 minute drive.

you can use either straight line or a MAKERs to depreciate. Depending on your situation, one may be better than the other.

#89 2 years ago
Quoted from Razorbak86:

Modified Accelerated Cost Recovery System (MACRS)
https://en.wikipedia.org/wiki/MACRS

thanks. Never spelt it. Just listen to my tax guy.

1 week later
#103 2 years ago
Quoted from pezpunk:

6,300 plays. is that a lot by 90s B/W standards?

no. I have a NF with a nearly perfect playfield and the counter shows almost 50k plays

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