Finally got my Mousin' Around cleaned up and ready to play! I bought this a few weeks ago, and cleaned it up (I don't think I've seen anything as dusty as this game was in my whole life). I've had some money set aside for a good deal for a while now, and a friend of mine was selling this for a really good price, so I jumped on it. Even though it's missing the center ramp, it came with LED displays, a Rottendog power supply, and a brand new translite that still has the protective film on it, so I feel it was a really good deal. I'm loving it so far! There are a few quirks that need worked out though.
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First off, the motor isn't working. Obviously it doesn't need to work right now since I don't have the center ramp, but I want to figure out if the motor itself is bad so I know whether or not I need to look for a new one. As far as I can tell the motor is hooked up to everything. My fear is that whoever removed the ramp did something stupid and damaging in an attempt to disable the motor (Instead of just unplugging it), as I found a bunch of bad hacks when I was cleaning it up. (Like, the target bank has been glued and screwed in the raised position. I have no idea why the motor wasn't just unplugged while it was in the raised position...) If I go into the motor test, I can hear the motor relay click, but the motor doesn't budge. Not sure where to start looking.
Another big issue is the left orbit often sends the ball into the right outlane. It was working fine when I played the game before cleaning it and putting new rubbers in it. I found a thread on this last night, but the solution was to replace the yellow post rubber at the exit of the orbit with a black one, but I already have a black one there... Has anyone else come up with other potential solutions?
Currently, the game gives out extra balls for the cheesy bonus like crazy. About every other time. I've changed adjustment 43 (% Ex Balls/Game) to "off" and it still does it. The manual says that this setting should effect the amount of extra balls awarded by the cheesy bonus, so I'm not sure why it's not changing anything. I just had a game where I ended up quitting because I was getting a ridiculous amount of freebie extra balls and it just felt like cheating. Not sure if this has anything to do with it, but currently my game is missing the interlock switch. Display says "Mousin' Around 2009 LA1 ID 00" when I go into settings, so I'm guessing this is the earliest ROM available.
Finally, my left display has all of the comma segments lit at all times (Not including the periods). Not sure where to start looking here, as I've never dealt with anything like this. Ultimately it's pretty minor, but I'd love to get it fixed if possible.
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Oh, I also took a picture of the game with all the rubbers in place for people to use as a guide. Hopefully I got everything right! Note that, with a kit from Marco, I ended up with an extra black sleeve and an extra white ring, and the kit was one post ring short. The kit also came with black tapered posts instead of the yellow ones which are factory (At least according to the flyer). I thought maybe the extra black sleeve was supposed to go on the post above the tapered rubber to the left of the center ramp, but that was too tall. Looking at the game's flyer, I saw it had a mini post ring, so I used an extra I had on hand. The other 2 mini post rings that the kit provided went on the center post (which wasn't installed when I took this photo) and the post at the right in/outlane. I'm not sure which size rings go where, but it should be pretty easy to figure out when you try out the different sizes in different locations.
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