(Topic ID: 108322)

Ditch the Witch and Leave the Trees! (WOZ mods)

By Soltic

9 years ago


Topic Heartbeat

Topic Stats

  • 44 posts
  • 39 Pinsiders participating
  • Latest reply 9 years ago by dendoc
  • Topic is favorited by 11 Pinsiders

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#1 9 years ago

So my witch stopped working last week - bad witch! To properly test / inspect I pulled the assembly out. Lloyd is helping me solve what is most likely a bad opto. In the interim I finally took a close look @ the witch herself and realized that while she definitely serves her purpose well, that I thought I’d try my hand @ something more “custom” for our game (insert OCD-based insult from my wife). Kudos however must go to Matt for doing a terrific job to begin with – it was so nice to finally meet face-to-face @ Expo!

I figured I’d just do a sculpt and cast but due-diligence (laziness) led me to research if there were any action figures etc already out there that could be “kit-bashed”, and (go figure) I came across Hallmark ornaments – especially a new one called “It’s Shoe Time” (others have picked up on as well already).

I thought it was a great pose and the hour-glass especially added a dynamic effect to it as the Witch toy is a hurry-up to begin with.

And low-budget was a factor. So while I had all tools and supplies I convinced myself it was ok to spend the $23CAN or so before tax on the ornament.

So it became a project of measuring precisely (guesstimating (while drinking of course)), cutting and trimming super-accurately (wildly hacking the sh*t out of her), and tastefully reassembling (slopping it all back together). No biggie.

The pics should speak for themselves (oooh pretty pics):

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Bad pic, shorter mount made from brass channel on-hand.

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The assembly’s dimensions including the “sneeze guard” don’t allow for much play – tolerances are tight!

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I thought it would be great to leave the cape / dress covering the base. The original sat above it allowing the base to be seen...

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Also decided to use some black vinyl on the sneeze-guard top (I think I saw protos that had black plastic tops) as well as around the base to stop the light bleed from under the Castle pf and regular pf.

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And while farting around w/ taking the assemblies apart continuously to check tolerances, those trees kept staring @ me…. (insert OCD-based insult from my wife).

So I ran the gamut of how to improve them from foam “leaves” etc to scale railroad tree supplies. But, like the Witch, I wanted something that would be non-destructive / can be changed back to stock. Furthermore it also had to be durable as those trees get a workout – last thing I would need is stuff falling apart or degrading onto the pf.

So I actually came across this @ a crafts store. Again, on the cheap & w/ a 40% or so discount (for buying so early in the pinball-modding season), tax in was just over $16CAN.

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“Apples wrapped firmly first then “leaves” wrapped tightly overtop. This is what I flavoured to so far, may add some more “leaves”, already pared down some “apples” by last pic. Definitely adds some more detail to Matt’s sculpts!

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Comparo:

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All 3:

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Witch down (repeat we have a Witch down!):

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Finals (sorry for crappy pics but hard to get detail through s-guard):

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Now that I'm previewing I think I will add some more "leaves" to the trees to make them a little fuller on top but without blocking any pf views... that's what's nice about no gluing or screwing - totally adjustable to suit your taste!

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Have fun!

-Rod

#2 9 years ago

Those trees look awesome!

#3 9 years ago

Very nice job! both awesome looking! +++ on the apples!

#4 9 years ago

I would buy that witch in a second if you sold them. I call dibs on the first one!

#5 9 years ago

Very nicely done!!!

#7 9 years ago

Awesome! you made my day!

May I ask why you cut her head off?

To shorten or change angle?

#8 9 years ago

Wow, I love that witch so much more, it's really a huge improvement.

More dynamic pose, the inclusion of the hourglass is great, it makes sense but it's also more visually interesting, and her skin color is better too.

Nice job. Covering the base looks a lot better too.

#9 9 years ago

very nice! you should expose her now and get the modfathers walls and well! The trees look great

#10 9 years ago

Oh man, that looks a thousand times better. Great job!

#11 9 years ago

Very nice mod. If those were available for a reasonable price you would sell quite a few I am sure.

#12 9 years ago

Yup, I like it!

#14 9 years ago

Nice work, I love seeing mods like this!

#15 9 years ago

Tree's look fantastic (witch too)

#16 9 years ago

Nice!.. thank you for sharing!

That looks really well and fitting.

#17 9 years ago

Love it! I call dibs on the next one after CG gets his!

#18 9 years ago

Classy, clean, detailed. Very well done and tasteful. A+

#19 9 years ago

Nice improvement over the original

#20 9 years ago

Sweet!!! Awesome work!

#21 9 years ago

Very nice!

#22 9 years ago

Wow. A substantial improvement over factory. Well done.

#23 9 years ago

Awesome!!!
We just need somebody with talent, who can offer something just like this for sale.
I would buy one.

#24 9 years ago

If you make these... I'm in!

#25 9 years ago

Very, very nice!!!.....curious about the head lopping, as well......great job!!!....mark

#26 9 years ago

I'm not convinced the sneeze guard is even needed at all. After all that work you should ditch it and find a better solution. Maybe you need it on route, but for home use where you can fix the occasional rare issue yourself?

#27 9 years ago

Very cool! What did you make the cape out of?

#28 9 years ago

Sweet!

#30 9 years ago
Quoted from Aurich:

I'm not convinced the sneeze guard is even needed at all. After all that work you should ditch it and find a better solution. Maybe you need it on route, but for home use where you can fix the occasional rare issue yourself?

I'd ditch the sneeze guard on the factory model. This took too much time and effort to risk an airball imo.

#31 9 years ago

The best mods are the one where somebody who didn't know any better would think that the game came that way. These definitely fall into that category.

#32 9 years ago

looks great. thanks for posting.

#33 9 years ago

Without the plastic tube, I would be concerned with a ball getting into the witch area and then when she was going down the screw mechanism getting stripped/damaged or the motor getting burned up.

#34 9 years ago

Witch looks great!

#35 9 years ago

Wow, thank you very much for the kind responses!

To answer some q's (including pm's):

I removed her head to make it easier for cutting up the body - and yes, it was repositioned - everything was to try to make her as 2D as possible to fit yet still have a 3D persona.

It was a one-off for my game - not that I don't like to share but I do have a full-time job and it took a lot of time to test fit over and over - so sorry not making any others.

Also not interested in casting it for reproduction - anybody capable of that can simply follow my lead in creating a proto - have fun.

If you are going to go that way I recommend casting a first gen and modifying that by filling and cutting to make it even more 2D / flat and not have the cape encircle her - tolerances are too tight for a good mold to be pulled.....

-Rod

#36 9 years ago
Quoted from Soltic:

Wow, thank you very much for the kind responses!
To answer some q's (including pm's):
I removed her head to make it easier for cutting up the body - and yes, it was repositioned - everything was to try to make her as 2D as possible to fit yet still have a 3D persona.
It was a one-off for my game - not that I don't like to share but I do have a full-time job and it took a lot of time to test fit over and over - so sorry not making any others.
Also not interested in casting it for reproduction - anybody capable of that can simply follow my lead in creating a proto - have fun.
If you are going to go that way I recommend casting a first gen and modifying that by filling and cutting to make it even more 2D / flat and not have the cape encircle her - tolerances are too tight for a good mold to be pulled.....
-Rod

Thanks for the post and great suggestions...I suspected her head would be in the way, as I too, have taken the original Witch off, and man, things are tight!!!! I don't like the sneezeguard, but way to worried about an air ball screwing up that assembly (it's gonna happen eventually)...gotta be a gate of some kind that can be fabbed.......

3 weeks later
#37 9 years ago

What adhesive was used to put her back together ?

What was used to make the cape?

Thanks.

#38 9 years ago

OUTSTANDING WORK!!! outrageous, visually stunning, PERFECT!
they really should have done like that at the factory, your mods made them look like rookies.

#39 9 years ago

Those mods look a lot better than the stock stuff.

#40 9 years ago

Very nice indeed!

#41 9 years ago

I like them, they look a little bit like Christmas trees though, with a more leafy shaped leaf they would be amazing.

#42 9 years ago

Trees look amazing. If I hadn't already played on this table and just saw the pics without context I would have thought that was how they came from the factory.

The witch holding the hourglass is definitely a nice touch, but I feel during gameplay it's the trees that would have a lot more "pop" as I can't say I've payed much attention to what the witch looks like when I'm in a hurry-up.

#43 9 years ago

Very cool. Gotta get my wife busy!

#44 9 years ago

So imaginative. Can you give us more details on the leaves/apples so I can try and order from Amazon? Couldn't find similar in the craft shops here.

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