Quoted from Grayont:Hey Pinside! Starting my first topic here to open some discussion about what I think is probably the most important part of a fun pinball experience, the rules! What games have the best rules to you and why? What parts of the code do you wish more games would incorporate? What don’t you like in some rule sheets? Overall, what makes you keep coming back for more game after game and what makes you stay away from others?
I’ll start by saying in general I’m all about the depth and completion of several different tasks together toward a final wizard mode. Games like WoZ, TSPP, and Stern JP all have a great amount of variety and depth for the various mini wizard modes and final wizard mode. The challenge of “beating” the game is what keeps me playing over and over and is definitely the drawing point for me in general. What about you??//<![CDATA[
window.__mirage2 = {petok:"362cecb2f332928cc38988be1c135dfa4b65d83a-1634250535-1800"};
//]]>
I like in Hobbit how there’s sort of a story you’re playing, and it’s more about advancing than the score (at least at first)
I also like how Sorceror’s Apprentice is like a role playing game with pinball shots; you have to use magic and block assault from the bad guys. Scoring is almost moot
On the flip side, I love how in Doctor Who you can get absolutely crazy points by hitting the loop shot over and over again, then hitting 3 specific shots more or less in sequence. Extremely hard to do, simple to understand