I'd like to have the ability to disable the background music on my WCS while leaving the sound effects intact.
The ideal solution is probably a circuit in-between the bus and sound board that intercepts and blocks commands that trigger music, but I'm wondering if there's a simpler solution. Maybe something like a switch on a ROM's CE line to disable it after the game boots?
Anybody know which EPROM(s) typically hold the music data on WPC DCS games? Any failure conditions that typically result in no music but working SFX?