Personally I think the biggest issue with TH right now is lack of variety in terms of interactive toys. Drop targets are fun but I think everyone here will agree we need more in a $7500+ game to shoot at. With WOZ you have one drop target with a shot behind it but also two mini playfields with various shots, a saucer shot, a spinner shot at the Crystal ball and more. With Smaug not being interactive with the ball we are left with the drop targets and the pop ups being the main things to hit. I think that would have been fine had Smaug interacted with the ball on say the level of the castle in MM. However that is not the case and if leaves the drops as the main interactive toy.
I understand that WB didn't want the Smaug toy to be hit directly but why not then make 3/5 drops in front of the toy a motorized target bank with a shot behind it Attack from Mars style? In a $7500-$9k game that seems doable.
The Windlance toy sounds cool on paper but in reality it is a pop up peg that allows a ball to be held at the kicker to be shot at the right bank of drop targets. With the peg not being able to adjust the direction of the ball I think the goal of the shot will always be to hit one of the drop targets that has a roving flashing insert. I think a motorized ACDC canon style toy but modeled like a Windlance mounted somewhere on or near the apron would be preferred especially considering that Smaug doesn't interact with the ball.
I still think that this game will have an epic ruleset. For now I'm going to wait and see what the final production game looks like before either canceling my preorder or sticking with it.