(Topic ID: 282679)

Diamond Lady Help!

By Pinball-DOOD

3 years ago


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#1 3 years ago

Hey all! I have a new Swemmer MPU and Ni- Numf driver board in my 1988 Diamond Lady and a sound board that was bullet-proofed by Keith at K’s Arcade. The game works for the most part but upon boot up, the sound board will play strange sounds until I manually reset the sounds board by hitting switch 2. I also will occasionally run through the menu and midway through, the game with freeze. This freeze when going though the menu is characterized by the free game knocker going off and the back right flasher going off at the same time, along with random sounds! Ground mounds appear to be done. I have also included a picture of the game freezing during the test menu. The display gets all garbled. Was hoping someone could point me in the right direction! Thanks!

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#4 3 years ago
Quoted from 20eyes:

Are you using the original MPU/Driver interconnect or an IDE cable? Not sure if these boards support the IDE replacement anymore. Sounds like it could be a bad connection between the MPU and driver.

Yes! I have an IDE cable in now to replace the edge connector

#5 3 years ago
Quoted from ChrisHibler:Curious. What does "bullet proofing" the sound board amount to?
I'd remove the fluorescent tube while debugging. The EMI from those things can cause issues at boot, at the very least.
The signals to the sound board come from the driver board. It is important that all of the edge connectors are clean, without oxidation or corrosion.
--
Chris Hibler - CARGPB #31
http://www.ChrisHiblerPinball.com/Contact ... for board repairs
http://www.PinWiki.com - The Place to go for Pinball Repair Info

I was told that the board had no issues when I sent it in because it booted up and worked fine in his game. Ah, yes. I have never replaced any of the edge connectors except for the a1J2 on the MPU. Which connectors should I replace? Thanks!

#7 3 years ago
Quoted from ChrisHibler:

One edge of the driver board has only two connectors. Both of them should be repinned.
--
Chris Hibler - CARGPB #31
http://www.ChrisHiblerPinball.com/Contact ... for board repairs
http://www.PinWiki.com - The Place to go for Pinball Repair Info

Great! I’ll start there. I have never done edge connectors, but I’m sure I can find a video

#8 3 years ago
Quoted from ChrisHibler:

One edge of the driver board has only two connectors. Both of them should be repinned.
--
Chris Hibler - CARGPB #31
http://www.ChrisHiblerPinball.com/Contact ... for board repairs
http://www.PinWiki.com - The Place to go for Pinball Repair Info

Okay! So where can I get a pin extractor and pins for the connector? Thanks!

#12 3 years ago
Quoted from G-P-E:

Contacts:
https://www.greatplainselectronics.com/products.asp?cat=77
Extraction tool:
https://www.greatplainselectronics.com/products.asp?cat=140
11-03-0016 (Molex)
W-HT-1884 (Waldom) looks just like the Molex but does not fit properly into these edge connectors.
As you can tell by the price, Molex is real proud of this tool. Some people (me) are too cheap to pay for the Molex tool and make our own. I have a slightly modified jeweler's screwdriver that costs much less and works just as well.

Thank you so much! So could you provide the part number I should order for both the contacts and pin extractor? Sorry, there appears to be a few different ones

#13 3 years ago

Just out of curiosity, why would it be harder with IDC connectors? Like pulling the pin out would be harder?

#15 3 years ago

You know what, I’ll just need the pins. I’m gonna use a jewelers screwdriver

#16 3 years ago
Quoted from zacaj:

They're not really designed to be removed, but it's not too bad. Need to push the locking tab on the pin in hard enough for it to stay down, then try to pull the wire out (which may take some finesse since there's tabs to hold it). Often the pin will come out with the wire, sometimes you need to use a pick or needle nose to pull it out after.

Thanks!
Sounds good!

#17 3 years ago

So which one should I order? Thanks!

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#19 3 years ago
Quoted from G-P-E:

08-52-0072 works well for vast majority of fixes. 08-52-0134 is used when you have real small wires into the connector (can't think of any that small on a Gottlieb).

Great! Thanks! I will repin and get back to you all! Could solve all my issues

1 week later
#20 3 years ago

Okay, so I am repinning and one of the connectors appears to be damaged (J6 on the driver). Where could I get this 4 pin edge connector?

#21 3 years ago
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#22 3 years ago

I might as well replace others on the driver, too! They are original and look pretty brittle

#24 3 years ago
Quoted from ChrisHibler:

Those aren't easy to find these days. I'd reuse as many as you can.
Hard to tell from the pic, but that one seems usable still.
That one is still in stock, fortunately.
https://www.greatplainselectronics.com/proddetail.asp?prod=09-01-6041
Check around on Ed's site for others you might need.
Ed is the only supplier that I am aware of.
--
Chris Hibler - CARGPB #31
http://www.ChrisHiblerPinball.com/Contact ... for board repairs
http://www.PinWiki.com - The Place to go for Pinball Repair Info

Perfect! Thanks. I will order that one and look around. Which tool should I use to extract pins? Could you point me to one?

#25 3 years ago

Will this suffice? Thanks!

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#27 3 years ago
Quoted from ChrisHibler:

Yes. But it isn’t really needed for the type of connector pictured. I use a small screwdriver to smash the pin from the back, through the small rectangular hole where the pin tang snaps in to hold the pin. The pin can be easily pulled out after this.
To repin the black connector used to connect MPU and driver board, you do need that tool or something like it.

Chris Hibler - CARGPB #31
Http://chrishiblerpinball.com/contact
http://www.PinWiki.com/ - The new place for pinball repair info

Ah, gotcha. Could you maybe provide a link to where I could get a small enough screwdriver? By smashing the pin through the back, would that mean inserting the screwdriver from the side where the wire comes in or the side without the wire (like in the picture)?

#29 3 years ago
Quoted from zacaj:

It doesn't need to be very small, most standard ones will work. It doesn't go in from the side, there's a little window on the front of the connector for each pin, where you can see the metal pin has a small tab holding it in against the edge of the window.

Thanks!

1 week later
#30 3 years ago

UPDATE: Just repinned the connectors and still no fix on the sound board not booting properly. Where should I repin next?! Thanks!

#31 3 years ago

It’s so strange, the game works perfect aside from the sound board requiring SW2 to be pushed for a reset.

#34 3 years ago

How would I go about checking for this voltage? Black lead on ground and red lead on the lines? Also, where are the lines by the way? Sorry to be trouble! Thanks

#37 3 years ago
Quoted from the9gman:

exactly black on ground red on lead on the line.....I don't have your particular machine but all system 80B s use the same architecture the MA766 and the 886 use the same type commands. they use pull up resistors on the sound card and negative triggers to control the music and sounds ...most machines use lines labeled sound 1,sound 2,sound 4 ,sound 8 and sound 16 to create 31 possible triggers. During the game there is also a sequence that resets the board ......look on your schematics for these lines and they should all read 5 volts the triggers are so fast that you can only see them with an O-scope and you wont pick them up with a meter other then sound 16 which is controlled by the driver board under certain conditions so during the game it will be high or low but at the start it should be high. The same goes for sound 32 but it is not used in most games

Hmm, gotcha. Now the “lines” we are talking about are wires right? Haha I just want to make sure. And these wires would be connected to the sound board?

#39 3 years ago
Quoted from the9gman:

yes sound 1 thru 8 comes from the mpu and usually sound 16 from the driver board

Gotcha! Thanks a ton. So should I measure for the 5 volt while in a game?

#40 3 years ago

So I guess at this point, we are suspecting that one of the lines isn’t giving 5 volts?

#42 3 years ago
Quoted from the9gman:

right if one of the lines is shorted to ground the board will not reset at the beginning of the game only when you reset the card manually like you spoke of earlier....you can turn on the game and hit the start button and then do you checks before you shoot the ball

Makes sense! Thanks for walking me through this! So I can measure for voltage without launching the ball? Like I don’t have to “activate” sounds? I can just let the music play and measure each line?

#44 3 years ago

Thanks so much! I will do this and get back to you

#45 3 years ago

I don’t have the schematics handy but I found that this line is not supplying the full 5 volts! Any idea where this leads? MPU? Which connector? Thanks!

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#46 3 years ago

The suspect line is the one my finger is on

#48 3 years ago
Quoted from ChrisHibler:

You are thinking of this wrong.
Those signals are tied to a pull-up resistor on the sound board.
Unless the MPU pulls that signal to ground, all of those pins should be at 5VDC (or close).
If you remove that connector and measure power at each of those pins, they should read 5V.
The game makes sounds by the MPU pulling 1 or more of those pins low, indicating a particular sound to play or an action to take.
--
Chris Hibler - CARGPB #31
http://www.ChrisHiblerPinball.com/Contact ... for board repairs
http://www.PinWiki.com - The Place to go for Pinball Repair Info

Ah, gotcha. So should I measure the pins on the connectors when unplugged from the sound board?

#49 3 years ago

Looks like I am missing a few wires? Not including the key of course.

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#51 3 years ago
Quoted from ChrisHibler:

I can't see what connector that is in the second pic.
The first one looks normal to me.
While some pins are connected on the sound board PCB, they won't necessarily have a corresponding offboard wire.
With P1 removed, power on.
Each pin on P1, should measure 5VDC due to the onboard pullup resistor.
Black on backbox ground.
Red on each pin one at a time.
--
Chris Hibler - CARGPB #31
http://www.ChrisHiblerPinball.com/Contact ... for board repairs
http://www.PinWiki.com - The Place to go for Pinball Repair Info[quoted image]

The second picture is P1. Gotcha! Let me measure and get back to you. Thanks

#52 3 years ago
Quoted from ChrisHibler:

I can't see what connector that is in the second pic.
The first one looks normal to me.
While some pins are connected on the sound board PCB, they won't necessarily have a corresponding offboard wire.
With P1 removed, power on.
Each pin on P1, should measure 5VDC due to the onboard pullup resistor.
Black on backbox ground.
Red on each pin one at a time.
--
Chris Hibler - CARGPB #31
http://www.ChrisHiblerPinball.com/Contact ... for board repairs
http://www.PinWiki.com - The Place to go for Pinball Repair Info[quoted image]

Terrific! It looks like every pin reads 5 except the bottom two. Second from bottom reads 1 and the very bottom reads 0. Any ideas?! Thanks!

#54 3 years ago

Bottom two wires of P1, I need to get home and look at my schematics! But does that help?

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#56 3 years ago
Quoted from ChrisHibler:

The black black orange and the
Green black black wires?

Chris Hibler - CARGPB #31
Http://chrishiblerpinball.com/contact
http://www.PinWiki.com/ - The new place for pinball repair info

Yes!

#57 3 years ago

Any idea to where those wires go?

#59 3 years ago
Quoted from ChrisHibler:

Those are sound select signals. They will come from the driver board.
With P1 removed, they should measure 5VDC.
--
Chris Hibler - CARGPB #31
http://www.ChrisHiblerPinball.com/Contact ... for board repairs
http://www.PinWiki.com - The Place to go for Pinball Repair Info[quoted image]

Perfect, thank you so much. Now, what could be a culprit at this point? Could it be a connector that needs to be repinned, broken wiring? Thanks again

#60 3 years ago

Bump for help! I just need to know what could cause such low voltage on these two wires? Do I have a lacerated connection somewhere that will require opening of wiring harnesses? Or will I just need to repin?

#62 3 years ago
Quoted from the9gman:

without having the schematics for the game its hard to tell, on most games, sound 16 which looks like pin 9 on A6P1 ...black black green usually comes from the driver board ....usually a transistor on that board and on most games it goes from the driver board thru P9 and then to the sound card.
Pin 10 looks like it is the NOT/Reset Not is designated by the line over the word reset ....from the looks of the and gate its tied to and the pull up resistor it should be normally high 5 .....my guess is that it comes directly from the MPU .....understand here that without the schematics I'm kinda pissing in the wind. That line may supposed to be held low on purpose . The reset of the 6502 chip on the sound board happens on a positive pulse ....that line may go positive for a millisecond at the start of the game to initiate a reset but you will never see it without an O-SCOPE
for now I would concentrate on pin 9 and check for a shorted transistor on the driver board or something mis-wired

Thanks for the information! I am leaning towards bad wiring. The driver board is brand new and the old rotten driver board posed the same issue. I wonder what Chris would say?

#63 3 years ago

I guess here is where sound 16 goes in to the driver board. Does this look right?

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#64 3 years ago

I guess I should look at the J2 connector, bottom right of the driver board. Never repinned it or checked the wire

#66 3 years ago
Quoted from the9gman:

yes that is where it is coming from ....usually goes from there thru P9 and then to the sound board

Perfecttt. Thanks. Narrowing it down. Thanks again

1 week later
#67 3 years ago

Could find no damage to the wire. Followed it and check continuity and it was okay. Should I repin j2? I don’t think it’s ever been done

#68 3 years ago

The wire also runs through this molex! Should I repin this also?

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#70 3 years ago
Quoted from the9gman:

i thought about this after the last post ....I would just disconnect and insulate sound 16 off the sound board and then fire the game up and see if the sound card works normally ....with sound 16 disconnected you will be missing some sounds but the card should still work. if it does you need to find out where the short is on that line and it can be the Z2 flip flop chip holding Q5 on which is holding sound 16 low

Hmm, good call. Should I cut sound 16?

#71 3 years ago

I will take a look at the line again here soon

#73 3 years ago
Quoted from rocketman:

I’d take the 16 molex pin out of the connector and black tape her .... so which lady do you like best on the playfield??

Gotcha, think I’ll try that. But I would want to have those sounds! Hahaha it has to be the one where she is dodging the ball in front of the center drops

#74 3 years ago

Where is the Z2 flip flop chip? On the sound board?

#76 3 years ago
Quoted from the9gman:

on the driver board on the schematic and yes I would just pull the pin and tape it back just to test it

Hmm. Well I have a brand new driver board in. Would this still be an issue

#77 3 years ago

At this point, what could be causing sound 16 to be shorting? The driver board is new and the sound board works perfectly when reset. I am not seeing a wire break. Does the line go any further than just to the driver?

#78 3 years ago

Maybe there is a break between the power supply and the driver? Is that a possibility?

#80 3 years ago
Quoted from the9gman:

z2 provides a high to turn on Q5 which grounds output sound 16 ......so the question is if you open that line does the sound card reset normally on the start of the game ....then you have to figure out is Q5 on or is it shorted .....if it is on there will be a positive voltage on the base you can check it on either side of R5....if there is not then Q5 is bad

Sounds good! Thanks. I will disconnect and let you know if the card boots still

#81 3 years ago

So how would I check R5? With game on, red lead on one side of resistor and black lead on ground? I would have the dmm on voltage test?

#83 3 years ago
Quoted from the9gman:

exactly there will be a positive voltage on both sides of it and as long as its higher then + 1.2vdc it will turn Q5 on and Q5 will output a ground for sound 16
I would put the black lead on A3J4 pin 15 which should be the board ground and the red lead on R5

Awesome! Thanks! I am also going to plug my sound board in to a friend of mine’s Diamond Lady to see if it works in another game or not.

#84 3 years ago

The game keeps blowing F12. There’s a driver shorting somewhere but I’m not sure where. If it is a driver, it has to be one of them under the Playfield because I have tried two new driver boards and get the same issue. Any idea where it could be?

2 weeks later
#85 3 years ago

UPDATE: I tested my sound and MPU boards in my friend’s Diamond Lady and they worked perfectly meaning my game has a connection issue. What other connectors correlate with the sound board? I need to start repinning

#86 3 years ago

Bump for help!

#88 3 years ago
Quoted from frunch:

Which connectors have you re-pinned so far?

So I have replaced A1J2 on the MPU and then the two connectors on the left side of the driver board

#90 3 years ago
Quoted from frunch:

I don't have the schematics and i can't find them for download. Do you have a copy? I want to see what each of those connectors are for (and the rest of the connectors for that matter, to narrow down which could be the trouble maker)

Sure! The reset line appears to be in the photos!

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#91 3 years ago

Never checked here!

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#93 3 years ago
Quoted from frunch:

Could you post the schematics that show the driver board connectors you re-pinned?

Will do!

#94 3 years ago
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#95 3 years ago

Hope this helps!

#97 3 years ago
Quoted from frunch:

Have you replaced the big connector between the driver board and mpu? It looks like the sound signals go across that connector...

Yes! I omitted the edge connector and put in an IDE cable. Do you also see that the reset signal goes under the cabinet? I wonder if the issue is there?

#99 3 years ago
Quoted from yfz450:

Take a close look at the reset line going to the displays. Orange/black/white, I believe? If you don't get that reset signal when you turn on the machine, your sound board won't boot. Had this problem on my Genesis. Its been awhile but I believe that was my problem.
J.

Sounds good, man! Thanks. I asked the previous owner and he said he never replaced that connector. Might be the next step! Could anyone provide where I could order this connector?

#101 3 years ago
Quoted from chuckwurt:

Keep the connector and just repin it.

Ah, yeahhh. I guess I could but I don’t have the extraction tool haha. I am going to put an ad up for it probably.

#102 3 years ago

Think I found it on the display board. Thinking about just getting another connector from Docent Electronics. What do you all think?

image (resized).jpgimage (resized).jpg
#104 3 years ago
Quoted from chuckwurt:

I think you should repin every connector that you know hasn’t been repinned or replaced.
There has to be something that can substitute and used to get the old pins out of that connector.

Yeah, absolutely. I will definitely need to get my hands on something

#106 3 years ago
Quoted from frunch:

Could you post a pic of the IDE cable you installed there?

Sure! I’ll be there on Thursday to take a pic

#109 3 years ago

That is weird! I know I replaced A1J2 from Docent about 4 months ago and had no problem. I wonder what’s up

#110 3 years ago
Quoted from frunch:

Could you post a pic of the IDE cable you installed there?

Here it is! I am going to check those two connectors (with the reset line) this weekend hopefully. I will definitely try Docent for the display connector.

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#113 3 years ago
Quoted from frunch:

Ohhhhh, i totally didn't realize the mpu had an IDE connector! Is that an aftermarket mpu? Does the driver board have an IDE plug as well? If so, i wouldn't necessarily bother getting the connectors from Docent. IDE cables are the better choice if possible.

Right! My display is original so I’ll need to buy one of those blue connectors from Docent haha. I’ll just bother the hell out of them!

#114 3 years ago

This is the other connector I am gonna need to find in the game haha. Not even sure if it will be an edge or a molex connector because it is under the Playfield. I would check it out today but the roads are real bad! Diamond Lady is at the family Lake House so I don’t get to go there often right now because of the crappy weather!

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#116 3 years ago
Quoted from chuckwurt:

Don’t worry about anything in the cabinet right now. Concentrate on repinning every connector that plugs into the boards in the head. Report back once all of that is done.

Sounds good

4 weeks later
#117 3 years ago

Okay, so I also wanted to find A10J2 while I am waiting for the display connector. A10J2 has the reset line so I wanna trace the connection from here. Anyone know where I can find this? Is it near the power supply?

image (resized).jpgimage (resized).jpg
#119 3 years ago
Quoted from frunch:

Says somewhere in the bottom cabinet. Not very helpful, lol! Still, it's a place to start looking. In fact, it appears to be a 9-pin connector and all the wire color codes are labeled.
[quoted image]
Just refer to the chart at the bottom right where the color codes are listed. [quoted image]
Then you can track down the 9-pin connector in the bottom of the cab that has that set of colored wires.

Thanks, man! Think it’s a molex? Haha

#121 3 years ago
Quoted from chuckwurt:

Remember all connectors have labels on them. Also remember that the connectors in the cabinet are mostly the cubed shaped ones. I’d look for a 3x3 one.

Awesome, thanks! I’ll try to hunt for it. I need to meter continuity between that connector and the two other connectors

#123 3 years ago
Quoted from chuckwurt:

A10J2 is in the backbox. It’s right in line with 1A4J1.
It’s square with 9 pins in it.

Perfectttt, thanks man haha.

1 week later
#124 3 years ago

I wanted to mention that I never got to test out the display board in another Diamond Lady. It appears Q1 (reset driver) is on the display. This is something I should check to be sure it’s not bad in the first place. How would I check a driver like this with a meter? Thanks!

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#125 3 years ago
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#126 3 years ago

Bump for help!

5 months later
#127 2 years ago

Where can I buy that driver?

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