Quoted from guymontag451:Agreed, it's an easy choice for me too. I also don't get the shallow thing. Getting vacation jackpot is F-ing hard! There's always something to left to do, some very meaningful shot to hit next. Maybe they mean that it's too easy to understand? Certainly not that it's too simple and easy to beat? The rules make you hit every shot on the playfield at different times AND makes them valuable. There are also great rules in place for spotting hazard shots that are difficult to hit like the boulder garden shot. If you're smart, when to stack your 5x. And when or when not to start the multiball. It's got great risk/reward stuff too, especially with the extra ball shot, and the stand ups to light locks. Cooler sounds and music, better art, better theme, better combos and flow, better toys and ramps.
These are good points. White Water is one of those games that is greater than the sum of the parts. The shots and flow keep me coming back, probably more so than the rule set.
Dialed In is a fun game, too. I just really can't get over the theme, art, and mild-mannered call outs. It's on my watch list to buy at a good price, but it's hard to justify a top dollar game like that for something that doesn't fully fire on all cylinders for me.