So I read through the rulesheet last night and learned a little more about the game then played a few. One thing I noticed is the rulesheet says the phone will charge slowly if you go in the phone scoop, but I paid attention to this on multiple shots and it did not charge anymore at all; same level when ball came out as when it went in. This is a very small detail, but the phone's name is spelled incorrectly, it's supposed to be Mandi, which I can't remember what it stands for, only heard her say what it stands for once, but I think it's a reference to Safecracker where Candy stands for something also; the voice talent is also the same for both games.
I would like to see more detail on the Under Attack multiball because I don't have it figured out yet. In particular sometimes the phone says double tap flippers to cancel multiball, sometimes this works for me and sometimes it doesn't, I think I am missing something. It seems like sometimes, maybe if you double flip the flippers as soon as it says it you can opt out of multiball, other times it just silences the phone, but start MB is still on the phone and doesn't seem like you can start a mode until you run through multiball.
Kudos to tiemasc for putting the rulesheet together and also to the JJP team for making fun, semi-complex rules for this game.