Quoted from Damien:10 ball game?
Close the outlines and now you’re talkin’!
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Crappy auto spell check. If I type in outlanes, quit auto correcting it after say the second time, yes?
I’ve submitted to JJP 3 service requests and left 1 voice mail. I still cannot get someone to contact me. 2 of my 3 drones are not working. I’ve tested them in the settings and the red/blue lights work, but the blades don’t rotate. I can call/email again next week, but I’m scratching my head as to why I can’t get some sort of response.
Upgraded to 1.73, and all the voices from the characters in the phone are very soft, you can barely hear them. If I go into setting and adjust volume, it increase the announcers voice and the female call outs voice, but not the phone characters. Does anyone know of a fix to this issue?
Thanks, Michael
Quoted from bbulkley:Mine is on 1.73 and doesn't behave this way.
Ok I went back and reinstalled 1.60 just to see if this issue was related to the 1.73 upgrade, and the voices are super soft on the 1.60 version as well. Anyone know of any tips or items to check?
Thanks Michael
Quoted from Nokoro:I lost track of your original post, but I had a pinched wire on the speaker in the back box that was causing the voices to come out soft. When I readjusted the wire, it fixed the issue. Might be something to check just to rule it out.
It’s just the voices coming out of the cellphone that are faint, you can hardly hear them (hasn’t been this way for very long). It doesn’t matter if it’s version 1.60 or 1.73. I’ll take a look for any pinched wires, but to me it just doesn’t make sense that some voices in the game are normal while others now are very faint.
Quoted from Nokoro:Pinched might be the wrong word, but a wire that needed a good wiggle let’s say.
In any case, you can easily check the speakers in the menu system by sending different sounds to the left or right speakers.
So I’ve now gone back to 1.60, the cell phone voices are still very soft, you can barely hear them. Installed a fresh copy of 1.73 and that didn’t fix the problem. I’ve checked all the wires to see if anything is pinched, etc - everything looks like it should. Does anyone have any other ideas why the cell phone voices only might be really faint?
Quoted from Nokoro:Have you gone into test mode and tested both speakers individually with different sounds?
Thank you, that was very helpful. I’ve traced it to the right smaller speaker. It still works, just very very faint. I’m wondering if perhaps the capacitor has gone bad?
Quoted from JoinTheCirqus:Thank you, that was very helpful. I’ve traced it to the right smaller speaker. It still works, just very very faint. I’m wondering if perhaps the capacitor has gone bad?
SOLVED: The JJP provided input-output line to eliminate audio static was going bad, just unplugged it as a part of looking at everything, and that was the problem.
Anyone know of a better product to buy that eliminates the audio static in the game?
Thanks, Michael
3 drones in DI? Bullshit...how about 8 of them? Yes, the old code had them spinning too much and the motors burning out. Luckily with the updated code the motors are activated once about every 58 hours, so they should be fine
C341F99B-082F-48AE-9249-FBF6664E8180 (resized).jpegD5AA3958-EE35-46B5-A6D8-4CBC2E252107 (resized).jpegQuoted from Gogdog:Are all of those actually connected to power?
And yes...you are a madman.
Yep, all connected! Been hooked up for 3 months now. We play it quite a bit, no problems so far.
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