Quoted from KevInBuffalo:
I haven't gotten to Showdown yet personally, but they all seem to be really cool but they get progressively better. So Showdown > Armageddon > Chaos
I think I'm gonna put my pursuit for a dialed in on hold after seeing this; or at the very least, until I play it again. Showdown, Armageddon, and it appears chaos, are all great modes - I've down showdown once and Armageddon twice. They're very creative, unique, and coded well. But, they're just making the game more and more linear and removing chunks of breadth. So now it would appear, a home owner, will be playing chaos too often making it a little too repetitive and even prolonging their quest to Armageddon.
It would have been great if there were two separate paths to take to achieve one or the other mini wizard modes (chaos & Armageddon); all while having a chance to qualify showdown without even playing either of the mini wizard modes. Use the bob modes or other aspects of the game to qualify chaos forcing the player down those paths if they want to risk qualifying it; Breadth.
The game seems to be getting too centered and weighted down on the phone start scoop; no?