Quoted from holminone:Any of you have BOTH the new GNR and DI? Or did you part with a DI and have a GNR? Curious to know if I would regret the switch? I can only have three machines... 1 is a STTNG (never leaving), JP, and DI... but super intrigued by the GNR experience. I hear though there aren't any satisfying shots, and DI has plenty of those... DI is tops in my book. The JP dinosaurs though... and t-rex... hmmm.... damn.
Thoughts to fellow DI fans? Would I regret the decision to sell DI for a GNR or do I full send and sell the DI and get a GNR?
I have both. Before GNR I would have rated Dialed In as my favorite pin (over Alien, MMr, TZ, TNA, several others). I was lucky enough to get one of the first GNR LE’s off the line in October. Has been the only pin I’ve played since. Talk of “no flow” or “no satisfying shots” on GNR is IMO ridiculous. The center spinner, ramps, and orbits flow beautifully. And the experience is truly beyond.
I LOVE Lawlor and think DI is his masterpiece. That right orbit to ramp return is a thing of beauty. And: unlike many, I always kept factory settings on SIM card. The handful of times I’ve completed both wizards have been super fulfilling.
But: GNR is something else. Full disclosure: I was born in ‘76 and am a definite fan (remember getting UYI II on release day; couldn’t afford both). Your mileage may vary slightly based on your fandom. But: I think the gameplay, sound, lights, immersion make it universal. It’s the only pin my teen and tweenage girls will play, and they have 0.0 connection to the music.
By comparison, have not played Dialed In a single time during quarantine. I still truly love the game, but: has been gathering dust.
b