Quoted from NightTrain:
Does anyone else feel like the flippers in this game are weak? I’ve got mine turned up and sometimes this game just feels slow. Then I play one of my sterns and it is night and day different. Am I crazy here???
Everything in this game feels a bit slow.
Nope, not crazy. The flippers are definitely not strong like on a Stern game, but they should be adequate to make the shots on the game. There are 2 things that really affect how the flippers act on this game (aside from mechanical issues):
- EOS switch gap so it closes just as the flipper reaches full stroke.
- Flipper angle set correctly.
On my game, from a ball trap on the right flipper, that flipper could not make a full left orbit shot. It could barely make the left ramp shot. I added a little more droop to the flippers so it compared equally to pictures I saw of other DI games. I adjusted the EOS switches to close later and it was a lot better after that. Before, it would have been a miserable playing experience not being able to reliably make orbit or ramp shots.
The only problem with the flipper angle is that the left inlane theater hurry up is harder to make.
I turned down the left flipper strength (from stock) otherwise the ball hits something in the back of the right orbit and stops.
Right flipper is still mushy trying to shoot BOB and left orbit. Ramp shot is good now. The power setting is stock.