I played it for a couple hours last night since I was in town for work, cool game but definitely could use some improvements. The lack of an actual Extra Ball insert seems odd and it took me a couple games before I figured out it's scored at Bob's. The Theater hologram looks fantastic but the constant "Crazy" call-outs are annoying - much more so than when the phone rings IMO. As for condition, the scoop is showing pretty significant wear (nothing a cliffy wouldn't fix) and the mylar on the magnet was torn and partially sticking up. I had a fantastic game going on ball 1 then during mutiball put two balls rapidly into the subway, one via Bob's (I think) and the other from the Upper right flipper and the game completely lost where they were. I assume they were somehow hung-up in there but the game went to ball search a long time (tilt is set pretty sensitive so I could only lightly nudge it), eventually it saved "ball save" and kicked a new one out of the trough but my rhythm was shot by then and I drained it pretty quickly. Then it got worse on the next ball; as soon as I put one in the subway it spit out three balls - woo-hoo, free mulitball, right? WRONG, as soon as one drained the ball was over and I was screwed. Still managed the #6 spot but it should have been much better. Oh well, that's pinball! I liked the game better then I thought I would (I'm not a big fan of Lawlor games), the attacks during multiball, animations on the backbox LCD, theater, and especially the big bang sequence are all highlights.