"Why o why is the game so expensive. They don't have a license to pay for!"
This has been discussed time after time. Buying a license is not that expensive. (Heard $50 per game? Can't remember. On the C2C podcast Roger Sharpe tells the prices.)
When you dont have a license you have to build all the assets from the ground up. There are no shotcuts. If this was a movie license they could have just taken lots of movie clips, add text. Done.
This is not the case with Dialed In.