If you don't mind a post from a competitor who's played it and been talking with other people who've played it, my two cents is it's a cool game, it feels like a Lawlor, and JJP deserves credit for trying an original theme. That takes balls. I wish we could be a little less quick to judge.
IMHO the people mocking the theme, worrying about the phone ringing sound, and all the other little things are going to forget all about that when the game is out. David Thiel is a pro (which means he doesn't tell me about competitor's games to be clear even though we work together) and I simply don't believe any game he does is going to have annoying sounds if he can help it. Again, he doesn't leak things to me, but I'm pretty sure he's spent a lot more time on Alien sounds than Dialed In, give him time to work his magic.
I saw one comment earlier in the thread that said something like "they shouldn't call you, they should text you", and I had to laugh, because it does text you. The text bubbles on the screen are the instructions for modes or whatever. Just saying, wait until you play it at least before getting too critical, you might find that your assumptions are wrong.
Did they nail everything? Nah, but what games does, licensed or otherwise? You're never going to please everyone. I don't want to look at selfies of myself playing for instance, but other people might think it's really cool. It looks like there's an option to turn it off anyways, the game I was playing had placeholder images that said D.I.E. (I think) instead, which I guess must be a theme reference I don't get yet? Anyone figure that out yet?
If I can be permitted one criticism, and it's the obvious one, it's the price. I talked to a lot of people who didn't like the theme, played it, and changed their tune. Playing was believing. But they still couldn't stomach the price. Even if I love the theme I'm personally out at $9k myself, just too crazy for a game, no matter how cool.
And to be blunt more than one person told me they were thinking about Alien now because it was the only reasonably priced new game at the show. I hope this runaway price thing can be solved, and competition can actually bring prices down instead of helping push them higher. I'd be good with Alien selling big to prove that to everyone!
Bottom line: I was impressed, I never saw any of the 5 games need the glass popped (that's no small feat!!), JP's animations were a clever way to handle the enormous task of filling a high def screen with original animations, and the return of the Wizard Block inserts was cool. The theme isn't really for me, though I think people should give it a bit more of a chance, and the price is just way too high, but I saw the game, I played the game, and I think it deserves props.