For those who played it: what's it like, exactly? I know it's an early code, but what's the "plot" of the game? I really like the idea of a Watchdogs-esque "eye in the sky" sims catastrophe-prevention theme (hooray, my predictions were nearly accurate), but we'll see what kind of character the game itself actually has.
That reveal was super kludgy, though. I was out of the house but I managed to tune in to the Periscope for a couple minutes just in time to hear Jack talking about a new type of cabinet with no boards, and then when I rewatched it later at home I couldn't figure out Pat's presentation at all. He kept hammering on the cell phone stuff when I really wanted to know about everything else. It'd be like revealing TZ and spending ten minutes talking about the gumball machine and then saying "oh yeah there's some Twilight Zone stuff in there too, but wow, dig that gumball machine!"
Hopefully there'll be a more polished promo video like what Heighway did for Alien that'll give us some more information on what everything in the game does. I'm guessing the drones drop mini-modes and gifts like the Wheel in Roadshow? The Einstein Cinema looks cool but all he said was it gives you hints or something. It seems ironic that this "pin of the future" is mostly a throwback to mid-2000s aesthetics.
Quoted from dmbjunky:
I think original themes can work. You have to be committed to them and continue to do them to build an audience. It's not gonna be a one time thing. The humor through all of the B/W original games is pretty consistent. You know what you're getting. Gottlieb's original themes of the 90s were pretty shallow and just seemed like knockoffs. Their 80s games seemed more like parodies but still shallower than what Williams was doing at the time.
What I'd like to see from original themes and licensed themes alike is more creativity and breadth in the writing. Pins have so much processing power now, imagine if Medieval Madness had fifty different princesses and a hundred different quips for each? You'd never hear the same thing twice (well, for the first few months), so every game would have a new surprise.
Slightly off-topic, but what is it with people over 40 going into paroxysms over the concept of selfies?