Quoted from jfh:Played DI for the first time today.
I still don't like the name, but it's certainly not "the cell phone game". The actual game is 180 degrees from my original (very unfavorable) impression that from the original announce. Easy in that it's not a drain monster, deep enough so collectors won't get board but (apparently) not so deep that an average player could never finish.
Love the ramps and most of the shots. It's absolutely a Lawlor design and I really like what I saw of Ted's code. The game feels like a modern throwback to the early nineties (as crazy as that sounds) - it feels like a classic WMS game. I really dislike the title and the dude holding the phone featured so prominently and really need to play the game in a setting where I can hear the audio, but it's a game that is now on my "seriously consider list".
At the Denver show today the two DI games had lines all day long. The only other game that came close was Batman 66.
I think JJP has a hit and that DI will do far better than the Hobbit did in sales and longevity.
Haven't had a chance to play it at the show yet but the game looks really fun. Man did they swing and miss on that name. I wrote it off as cell phone game but looking at it in person it's great.