(Topic ID: 217294)

DI - new manual, new multiball?

By JWJr

5 years ago



Topic Stats

  • 9 posts
  • 6 Pinsiders participating
  • Latest reply 5 years ago by JWJr
  • Topic is favorited by 1 Pinsider

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#1 5 years ago

There's a new version of the DI manual (3.1) on JJP's Support page, and there's a little change on page A-28:

page 42.jpgpage 42.jpg

#2 5 years ago

Quantum Theater Multi?

I just reached High Voltage Multiball the other day and didn't know it existed. Had the game five months and still new things to find.

#3 5 years ago

Cool! Does anyone know if that is in current code or code to come? I wonder if you have to finish all theater modes to get to it, or just one, or start all . . . .

#4 5 years ago
Quoted from Nokoro:

Cool! Does anyone know if that is in current code or code to come? I wonder if you have to finish all theater modes to get to it, or just one, or start all . . . .

I would assume "code to come". There's not really a "finish" to any of the theater modes - they just time out.

I've managed to get all four started in a game many times (including a couple of times yesterday) without that appearing. IMO, it'll be a nice addition.

Now, if I could just get that damn magnet to stop _throwing_ the ball SDTM every once in a while...

#5 5 years ago

Awesome! Thanks for sharing. It's great to see how well this game has been supported with its code. What an incredible and fun game!

5 months later
#6 5 years ago

There's a new version (3.3) of the DI manual available.

http://159.203.76.48/di/DI_Manual%203_3%20November%202018.pdf

#7 5 years ago

What's new in the manual that wasn't in our printed manual that was mailed to us?

#8 5 years ago
Quoted from KingBW:

What's new in the manual that wasn't in our printed manual that was mailed to us?

Hopefully nothing

#9 5 years ago
Quoted from bigd1979:

Hopefully nothing

Gotta be _something_, or they wouldn't bother. Maybe someone at JJP can tell us.

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