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Quoted from Pimp77:Those aren't all Keith's games...he may have at least helped on all those, but he wasn't primary on all. IJ4 and FGY for example he just helped out. For FGY he designed and implemented the wizard mode and qualifiers I believe. That's it. IJ4 was a conglomeration of coders. Again, he just cleaned some stuff up. Neither of those games have too much breadth. Are Elvis and CSI Keith's? Either way, neither are that deep. He did do HRC, which is average depth.
Primary or not he had some help and others helped him. There aren't any that he did all on his own. You have to admit Keith does a pretty deep ruleset. Lyman does too, but they're not as 'complicated' as some of Keith's. I guess you could argue who has the better code Keith or Lyman. I'd say Lyman.
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