Tickets on sale tomorrow the 22nd of Feb from midday brothers and sisters.
Grab them via deathbypinball2020.eventbrite.com.au.
The time is nearing, as once again the glorious, demoralising, demonic endurance hell they call 'Death By Pinball' returns for its fourth year over the Easter weekend for a 24 hour pinball marathon!
Kicking off from 9am on Bad Saturday the 11th of April, the tortured ticket holders will enter a closed door event in the Netherworld.
This year, it will be split into four competitions and stages of death:
I - Pallor Mortis - Tiered Swiss Matchplay - Four player groups will play 6 rounds of pinball, with each round consisting of 3 different 4-player games.
II - Algor Mortis - A 4 hour Flip Frenzy. A maniacal head to head battle where you are constantly pitted against different opponents on different machines.
III - Rigor Mortis - Tiered Swiss Matchplay - Four player groups will play 13 rounds of pinball, with each round consisting of 1 x 4-player game.
IV - Livor Mortis - A 3+ hour Flip Frenzy until the clock hits 9am.
In between rounds, you’ll be free to play Netherworld’s many machines, compete in a side comp or have a quick rest on the ‘stage pit of shame’.
Special rewards will be given to those that actually survive the night. Each survivor will get a special Death By Pinball patch.
Tickets are $80 each and come with entry, a limited edition pin, 3 meals, a midnight snack and 2 drinks. BYO snacks. Cash prizes for the top places! Grab them via deathbypinball2020.eventbrite.com.au.
Shirts will be available via pre-order for $30 until the cut off date of March 23rd, featuring the amazing art of Murdoch Stafford.
Sizing Chart: https://www.ascolour.com.au/media/wy...FIT_GUIDE_.jpg
The bar will be open, though alcohol service will cease at 3am. The bar will be closed to the public for this event – Only those with tickets will be permitted entry. Tickets limited!
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Limited to 45 tickets only. We will be running the first Death by Arcade at the same time so will be nice and busy within the venue.
Date: Bad Easter Saturday the 11th of April from 9am to 9am
Location: Netherworld - 186 Brunswick St, Fortitude Valley QLD
NEW FORMAT
Death By Pinball IV - The Four Stages of Death
Stage 1. Pallor Mortis - Tiered Swiss Matchplay - 4 player groups/6 rounds/3 games per round - 9am to 6pm (approx)
Stage 2. Algor Mortis - 4 Hour Flip Frenzy - 6pm to 10pm (approx)
Stage 3. Rigor Mortis - Tiered Swiss Matchplay - 4 player groups/13 rounds/1 game rounds - 10pm to 5am (approx)
Stage 4. Livor Mortis - 3-6 Hour Flip Frenzy - 5am to 9am (approx)
Players who do not make it through to the final game of the final flip frenzy will forfeit their position from all previous events from the night. By purchasing a ticket to the event you agree to this caveat.
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Format Details
Stage 1. Pallor Mortis - Tiered Swiss Matchplay - 4 player groups/6 rounds/3 games per round - 9am to 6pm (approx)
Format:
Using the matchplay.events software:
Each round players will be assigned into random 4 player groups
Groups will be assigned 3 random machines per round
All games will be played as a 4-player game (unless machine is unable to allow it)
Groups play in the order randomly chosen by the software for each game
7-5-3-1- scoring
Extra ball and ball save removed where possible
No finals – player with the most points at the end of the final round is the winner
Ties within the top 3 decided by single head to head battle on a randomly assigned machine
Stage 2. Algor Mortis - 4 Hour Flip Frenzy - 6pm to 10pm (approx)
Quick Overview
Players compete in head to head matches over 4 hours. The player with the best win/loss ratio at the end of the allotted time is declared the winner.
Format Details
1. First, each machine is randomly assigned two players. The remaining players are placed in one central queue
2. When a match is completed:
the winner returns to the tournament directors desk to record result
the loser stays on the machine they just played, unless he/she has lost twice consecutively, in which case the winner stays on
the other player goes to the rear of the queue
the player at the front of the queue moves up to compete against the player staying on the machine
3. At the end of 4 hours no more games may start. Ties will be broken by the most wins.
4. Extra balls turned off when possible
5. All rulings and malfunctions will be based on the rules for the IFPA World Pinball Championship
Stage 3. Rigor Mortis - Tiered Swiss Matchplay - 4 player groups/13 rounds/1 game rounds - 10pm to 5am (approx)
Format:
Using the matchplay.events software:
Each round players will be assigned into random 4 player groups
Groups will be assigned 1 random machines per round
All games will be played as a 4-player game (unless machine is unable to allow it)
Groups play in the order randomly chosen by the software for each game
7-5-3-1- scoring
Extra ball and ball save removed where possible
No finals – player with the most points at the end of the final round is the winner
Ties within the top 3 decided by single head to head battle on a randomly assigned machine
Stage 4. Livor Mortis - 3-6 Hour Flip Frenzy - 5am to 9am (approx)
Quick Overview
Players compete in head to head matches over 4 hours. The player with the best win/loss ratio at the end of the allotted time is declared the winner.
Format Details
1. First, each machine is randomly assigned two players. The remaining players are placed in one central queue
2. When a match is completed:
the winner returns to the tournament directors desk to record result
the loser stays on the machine they just played, unless he/she has lost twice consecutively, in which case the winner stays on
the other player goes to the rear of the queue
the player at the front of the queue moves up to compete against the player staying on the machine
3. At the end of 4 hours no more games may start. Ties will be broken by the most wins.
4. Extra balls turned off when possible
5. All rulings and malfunctions will be based on the rules for the IFPA World Pinball Championship
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