(Topic ID: 262454)

CANCELLED -Death By Pinball IV - The Four Stages of Death - Saturday April 11th

By JimmyNails

4 years ago



Topic Stats

You

Linked Games

No games have been linked to this topic.

    Topic Gallery

    View topic image gallery

    NW-DBAP-Mockup (resized).png
    NW-Poster-DB-2020-Pinball-FB (resized).png
    #1 4 years ago

    Tickets on sale tomorrow the 22nd of Feb from midday brothers and sisters.

    Grab them via deathbypinball2020.eventbrite.com.au.

    The time is nearing, as once again the glorious, demoralising, demonic endurance hell they call 'Death By Pinball' returns for its fourth year over the Easter weekend for a 24 hour pinball marathon!

    Kicking off from 9am on Bad Saturday the 11th of April, the tortured ticket holders will enter a closed door event in the Netherworld.

    This year, it will be split into four competitions and stages of death:

    I - Pallor Mortis - Tiered Swiss Matchplay - Four player groups will play 6 rounds of pinball, with each round consisting of 3 different 4-player games.
    II - Algor Mortis - A 4 hour Flip Frenzy. A maniacal head to head battle where you are constantly pitted against different opponents on different machines.
    III - Rigor Mortis - Tiered Swiss Matchplay - Four player groups will play 13 rounds of pinball, with each round consisting of 1 x 4-player game.
    IV - Livor Mortis - A 3+ hour Flip Frenzy until the clock hits 9am.

    In between rounds, you’ll be free to play Netherworld’s many machines, compete in a side comp or have a quick rest on the ‘stage pit of shame’.

    Special rewards will be given to those that actually survive the night. Each survivor will get a special Death By Pinball patch.

    Tickets are $80 each and come with entry, a limited edition pin, 3 meals, a midnight snack and 2 drinks. BYO snacks. Cash prizes for the top places! Grab them via deathbypinball2020.eventbrite.com.au.

    Shirts will be available via pre-order for $30 until the cut off date of March 23rd, featuring the amazing art of Murdoch Stafford.
    Sizing Chart: https://www.ascolour.com.au/media/wy...FIT_GUIDE_.jpg

    The bar will be open, though alcohol service will cease at 3am. The bar will be closed to the public for this event – Only those with tickets will be permitted entry. Tickets limited!

    -------------------------------------

    Limited to 45 tickets only. We will be running the first Death by Arcade at the same time so will be nice and busy within the venue.

    Date: Bad Easter Saturday the 11th of April from 9am to 9am

    Location: Netherworld - 186 Brunswick St, Fortitude Valley QLD

    NEW FORMAT

    Death By Pinball IV - The Four Stages of Death

    Stage 1. Pallor Mortis - Tiered Swiss Matchplay - 4 player groups/6 rounds/3 games per round - 9am to 6pm (approx)

    Stage 2. Algor Mortis - 4 Hour Flip Frenzy - 6pm to 10pm (approx)

    Stage 3. Rigor Mortis - Tiered Swiss Matchplay - 4 player groups/13 rounds/1 game rounds - 10pm to 5am (approx)

    Stage 4. Livor Mortis - 3-6 Hour Flip Frenzy - 5am to 9am (approx)

    Players who do not make it through to the final game of the final flip frenzy will forfeit their position from all previous events from the night. By purchasing a ticket to the event you agree to this caveat.

    -----------------------------------

    Format Details

    Stage 1. Pallor Mortis - Tiered Swiss Matchplay - 4 player groups/6 rounds/3 games per round - 9am to 6pm (approx)

    Format:

    Using the matchplay.events software:

    Each round players will be assigned into random 4 player groups
    Groups will be assigned 3 random machines per round
    All games will be played as a 4-player game (unless machine is unable to allow it)
    Groups play in the order randomly chosen by the software for each game
    7-5-3-1- scoring
    Extra ball and ball save removed where possible
    No finals – player with the most points at the end of the final round is the winner
    Ties within the top 3 decided by single head to head battle on a randomly assigned machine

    Stage 2. Algor Mortis - 4 Hour Flip Frenzy - 6pm to 10pm (approx)

    Quick Overview

    Players compete in head to head matches over 4 hours. The player with the best win/loss ratio at the end of the allotted time is declared the winner.

    Format Details
    1. First, each machine is randomly assigned two players. The remaining players are placed in one central queue

    2. When a match is completed:
    the winner returns to the tournament directors desk to record result
    the loser stays on the machine they just played, unless he/she has lost twice consecutively, in which case the winner stays on
    the other player goes to the rear of the queue
    the player at the front of the queue moves up to compete against the player staying on the machine

    3. At the end of 4 hours no more games may start. Ties will be broken by the most wins.

    4. Extra balls turned off when possible

    5. All rulings and malfunctions will be based on the rules for the IFPA World Pinball Championship

    Stage 3. Rigor Mortis - Tiered Swiss Matchplay - 4 player groups/13 rounds/1 game rounds - 10pm to 5am (approx)

    Format:

    Using the matchplay.events software:
    Each round players will be assigned into random 4 player groups
    Groups will be assigned 1 random machines per round
    All games will be played as a 4-player game (unless machine is unable to allow it)
    Groups play in the order randomly chosen by the software for each game
    7-5-3-1- scoring
    Extra ball and ball save removed where possible
    No finals – player with the most points at the end of the final round is the winner
    Ties within the top 3 decided by single head to head battle on a randomly assigned machine

    Stage 4. Livor Mortis - 3-6 Hour Flip Frenzy - 5am to 9am (approx)

    Quick Overview
    Players compete in head to head matches over 4 hours. The player with the best win/loss ratio at the end of the allotted time is declared the winner.

    Format Details
    1. First, each machine is randomly assigned two players. The remaining players are placed in one central queue

    2. When a match is completed:
    the winner returns to the tournament directors desk to record result
    the loser stays on the machine they just played, unless he/she has lost twice consecutively, in which case the winner stays on
    the other player goes to the rear of the queue
    the player at the front of the queue moves up to compete against the player staying on the machine

    3. At the end of 4 hours no more games may start. Ties will be broken by the most wins.

    4. Extra balls turned off when possible

    5. All rulings and malfunctions will be based on the rules for the IFPA World Pinball Championship
    NW-Poster-DB-2020-Pinball-FB (resized).pngNW-Poster-DB-2020-Pinball-FB (resized).png

    1 month later
    #2 4 years ago

    Hey mates

    So being the one responsible for creating this torturous event and in the interest on longevity, I will be attempting to complete Death By Pinball solo on the 11th of this month.

    24 hours playing and streaming solo out of Netherworld. Heck yes!!

    In order to create small challenges for me throughout the night I am creating a checklist of goals. Will keep editing this here as I work out what games we will have in the building.

    If anyone else has any ideas on goals to aim for please let me know and I'll add them to my list.

    We will also have new merch for sale on the night from the Netherworld merch store. Death By Pinball tees, long sleeve tees and thin hoodies. Going to look amazing.

    https://www.netherworldarcade.com/shop/

    Goals:

    Jurassic Park
    - sub 3 minute Escape Nublar
    - start King of the Island
    - reach Visitors Centre
    - finish Control Room modes
    - start Museum Mayhem
    - reach Escape Nublar the hard way
    - score > 1,409,297,400

    TNA
    - start reactor 3
    - start reactor 6
    - score > 4,261,354

    Meteor
    - get an extra ball
    - max out all 3 rocket multipliers
    - roll score
    - roll score twice

    Iron Maiden
    - start Cyborg Multi
    - start 2 Minutes to Midnight
    - start Battle the Beast
    - score > 762,508,610

    Twilight Zone
    - start Lost in the Zone
    - score > 1,981,709,310

    The Walking Dead
    - start Blood Bath
    - start Terminus
    - start Horde
    - start Last Man Standing
    - score > 499,793,290

    Funhouse
    - start Mirror Frenzy
    - score > 31,292,490

    Swords of Fury
    - get an extra ball
    - score a super jackpot
    - score > 18,245,590

    Batman 66
    - start Villain Escape
    - earn Combo extra ball
    - start Batusi
    - score > 18,911,159,820

    Willy Wonka
    - start Elevator Multi
    - earn 2 Golden Tickets
    - earn 3 Golden Tickets
    - score > 12,049,200

    Ghost Busters
    - earn 2 billion from left ramp only
    - finish God Mode
    - start God Mode the long way
    - score > 8,278,968,650

    Class of 1812
    - spell COFFIN
    - start Special wizard mode
    - score > 45,567,550

    Stranger Things
    - start Total Isolation
    - start Send It Back
    - start Light The Fire
    - start Final Showdown
    - score > 250,000
    - score >500,000

    NW-DBAP-Mockup (resized).pngNW-DBAP-Mockup (resized).png
    #3 4 years ago

    I love that tshirt!

    #4 4 years ago

    Cancelled? No way!

    #5 4 years ago

    That shirt is sweet af
    Some lofty goals, good luck.

    Good luck

    #6 4 years ago

    I. Want. That. Shirt.

    Reply

    Wanna join the discussion? Please sign in to reply to this topic.

    Hey there! Welcome to Pinside!

    Donate to Pinside

    Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


    This page was printed from https://pinside.com/pinball/forum/topic/death-by-pinball-iv-the-four-stages-of-death-saturday-april-11th- and we tried optimising it for printing. Some page elements may have been deliberately hidden.

    Scan the QR code on the left to jump to the URL this document was printed from.