You know what they always say, In for a penny, in for a, Deadpool LE.
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I think it would be great to have a Disco Loops attract mode, with the playfield GI totally switched off, and only the disco ball lit up and turning.
Maybe playing the associate music track too. In diagnostics, its possible to do this without the disco music.
Would be awesome to have the machine do this for a short time.
Would Stern listen to such suggestions?
Id like to see the disco ball lighting effects happen during attract mode along with the cheesy disco music or at least have the
effects happen on a flipper button press combination. Can dim the lights and turn the disco lighting in test mode but don't like leaving the game in continual test mode to appreciate this effect.
And, during attract mode, a jukebox playing the games songs, either on a flipper press combination or menu setting would be cool.
Change it out to a metal post with no rubber instead.
I recon, at times the red plastic post might get bashed up.
Quoted from Smack:2 of the GI bulbs near my flippers are reacting to the flippers being engaged. I don't think it is a short but more so the vibration that is causing them to flicker as I can reproduce by gently poking the bulbs. It the the bulbs closest to the base of each flipper that are giving me trouble.
I am going to try to reseat the bulbs but if this is not the fix do I have to remove the flipper assemblies to get at the wiring for these? Sure looks like it but I wanted to check with anyone who has done this before.
Cheers
Yes, you'll have to drop the bats and the flipper mechs have to come off to get to them. Just did it on my Walking Dead and DP next.
Not so much the LED bulbs but the cheapo bayonet light sockets Stern use that go intermittent in short order.
Get better quality sockets where the base has a bonded lug to the socket body one piece (if that makes sense), not sockets using a spacer between the socket body and lug, that's where the problem happens, the body gets loose due to vibration. You're going to go to all the effort to get to them so you might as well replace them.
Ensure sure you put the cardboard barriers back on. Staplers are a bugger to get off and refit.
I find the same problem eventually happens with the playfield back panel light sockets too.
Quoted from Jediturtle:Make sure your sling posts are tight (as well as all the other posts in the game). Stern is notorious lately for not tightening much of anything down. I've had multiple games where posts were finger tight or worse. If your posts are wiggling around and crooked, they will launch the ball more easily. Also make sure the rubber is the right size and sitting correctly. That said, some games are just more susceptible to sling airballs than others. Usually turning the power down a few clicks helps enough, but the right angle will still launch one.
Might be Stern does that to minimise playfield clearcoat pooling and cracking around the posts, allowing it to cure over extended time without much downward pressure on the coat around the posts. Other than that, in the factory, the manufacturing pneumatic tool pressure might have been a little low that day.
Quoted from bob_e:Long bonus count down...Try waiting Bally's Playboy 39,000 bonus and the 5x multiplyer
Bally Supersonic, very slow. Go make a coffee if the bonuses and multipliers are maxed out too.
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