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Quoted from mostater:Is that from a pro or a premium/le? I'm looking on a premium but can't find anything similar yet.
Pro
Quoted from newovad:Left Ramp.[quoted image][quoted image]
Ok thx for that! But what in the world is that thing doing there… I don’t see it on the manual diagram either. It looks like its just under the ramp edge…
Anyone had problems with the kitana sword lock post binding on itself?
We just added a second deadpool and in this new premium the post for the sword lock keeps binding in the nyliner ring in it’s bracket. It seems the nylon post is smaller than the plunger enough that it creates a shoulder on the post. That shoulder hangs up on the bracket thag keeps the post centered.
Quoted from mostater:I'm not sure this is the same issue, but those with trouble with the nylon post have had to center it a bit more through the playfield to avoid hang ups... https://pinside.com/pinball/forum/topic/deadpool-owners-club-free-chimichangas-for-all/page/272#post-7031452
No, this is the post snagging on the assembly itself - it will do it with the mech entirely removed from the PF. It's identical to what was posted in this post - https://pinside.com/pinball/forum/topic/deadpool-owners-club-free-chimichangas-for-all/page/285#post-7214645
I wonder if I take my calipers and measure the post on my pro vs my premium. Maybe a batch of parts is was not to spec.
Right now we cheated by just removing the nyliner... so the post is floppy. Not ideal, but it works. Something is manufactured wrong in the post.. either the nylon post or the plunger itself that it has such a lip around it.
Quoted from EtherealLlama:Anyone else think it would be cool if weapons, chimis and ninjas affected the battles.
Prior to diving into the rulesheet I assumed weapons increased your damage but seems only wolverine does that.
Wish weapons increased damage, chimichangas increased health/time, and ninjas I guess points.
Balance wise I'm sure theres an argument against, but I think it adds to an RPG element and makes your battle decision making more interesting.
Also accepting tips on your snikt shot strategy I can't lock down a solid one.
You need to lookup teamups.. because that's basically what they do and their purpose.
Weapons is just a cute name for combo shots basically. You shoot something, then another, then collect them at scoop. Enough wins awards.
Team-ups on the other hand are things to collect before starting a battle to modify the scoring, damage, time, points, and what shots to shoot.
The risk reward/strategy is deciding to take the battle now, or wait till you collect more teamups.. or deciding which battle based on which teamups you've managed to collect.
I saw that but seemed grinding that was going to be complicated
I did measure my post vs the one i have in my pro that doesn’t have issues. The post is the same diameter… both nylon and steel sections. The pro snags but only very slightly and not enough to really stick.
The delta between good and problem here seems pretty small. I didn’t measure the bracket tho
Quoted from Klemp:Any one know why the coils are different for the left and right flippers?
Page 45:
https://sternpinball.com/wp-content/uploads/2018/12/Deadpool_LE_Pre_web.pdf
[quoted image]
Common for different strengths…. Single the type of shots each flipper faces maybe different
Added 16 months ago:single/since
common with most PFs... that's in part why those thin washers used to be used to keep the assembly from pulling through the hole and bottoming out the guide.
Quoted from rszimm:Why do they build the machines this way? Why not design the thing so the back of the cabinet is plumb and the bottom of the cabinet level. That way you could level it with a simple bubble level? 20 years ago I had a 1970s era Bally machine and I could swear it was built this way, but I don't have it anymore so I can't verify that.
American pinball cabinets are built this way - to be level w all adjustors equal.
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