(Topic ID: 222766)

Deadpool owners club. Free chimichangas for all.

By Ericc123

5 years ago


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Topic Stats

  • 16,295 posts
  • 1,092 Pinsiders participating
  • Latest reply 32 hours ago by Magicman
  • Topic is favorited by 557 Pinsiders

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Topic index (key posts)

43 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #264 MODS: Disco Ball (for Pro machines) by Lermods Posted by Lermods (5 years ago)

Post #270 TECH: PLAYFIELD. Katana ramp shot troubleshooting Posted by chuckcasey (5 years ago)

Post #385 MODS: Tilt Graphics art blades - installed with photos Posted by jeep-mustang (5 years ago)

Post #414 RULES: Deadpool Rulesheet - 1.02 Posted by jeep-mustang (5 years ago)

Post #544 TECH: PLAYFIELD. Post Rubber wear Posted by HighProtein (5 years ago)

Post #638 Cliffy's - Installed with photos Posted by cpr9999 (5 years ago)

Post #646 Bright silver powdercoat for Katana Posted by Robertstone0407 (5 years ago)

Post #725 TECH: SOUND. External Subwoofer Hook-up Posted by _xizor (5 years ago)

Post #889 MODS: "HELLHOUSE" villains lair by The Mod Couple Posted by Yelobird (5 years ago)

Post #894 LIGHTING: Comet GI lighting upgrade - installed with photos Posted by Melhadmj (5 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#1348 5 years ago

The new animations are impressive. The battle finish animations are done really well. Mech Multiball start animation is friggin sick! I am glad they fixed the match scene to include your score. Going from .95 to .96 was packed. Can't wait to see what is in store for 1.0.

4 months later
#2594 4 years ago

For some reason I cant seem to find the adjustmemt for headphone volume control in the menu. Was this removed in the latest update?

#2597 4 years ago
Quoted from Eskaybee:

It’s there. I have the headset. I’ll see if I can find the adjustment next time I’m in the gameroom. Forgot if it’s in standard adjustments or featured.

Thanks appreciate it.

#2605 4 years ago
Quoted from Budfan:

Thanks appreciate it.

Now I know why it did not show up in the menu or that my volume knob on the stern volume plate did not work. I moved the pinball into the basement very recently and the connector to the cpu board came off. Yep. Feel like a newbie all over again.

#2607 4 years ago
Quoted from Eskaybee:

Sorry i never got back. That’s interesting that it doesn’t even come up on the adjustments unless it’s plugged in.

All good. I was just glad that I didnt break anything when it came out. Lesson..make sure that cable has some slack to it before you fold the head.

8 months later
#5204 4 years ago
Quoted from Pinball-Obsessed:

I ran the tests through service mode; all seems to be working fine with lil Deadpool drop targets and the coil operation.
so I took the glass off and got to Trex quest and what happens specifically is; when all 3 drop targets go back up and the green shot is lit that is when my coil under the drop targets is pulsating in 3 pulse intervals until you make the green shot or hit another drop target again (I think)
anyway its so loud and that's coil is so strong when its pulsating that it actually vibrates the entire play field and the ball even bounces up and down on the play field.
Like I said on my initial post I didn't notice that happening on some recent streams that I watched during the same mode and I'm sure on one of those streams the code was same as mine. Also the T-rex was defeated quickly and easily where as on mine it is extremely difficult. I've made it Mr Sinister clone wizard mode several times but never to Megacrocka.... whatever his name is, because I never can defeat T-rex.

I have to ask. Do your little deadpool drop targets do the same thing when you start a game? Do the reset 2 or three times? Does one of them remain down when they reset? If so, the problem is with your drop target. You will need to remove the mech and bend the problem target(s) forward (towards you) because the target has been bent back and the catch nob is to far back to stop the target. There is a post about this somewhere on pinside. I recently had the same problem and bending the target fixed it.

#5219 4 years ago
Quoted from Pinball-Obsessed:

okay checked it out again;
lil deadpool coil test drop trip only drops one of the 3 targets.
the drop reset works fine.
so it looks like I do have an issue?

Thats what mine did. The targets are bendable. Once you bend it, it should line up with the other two. Vireland is right that you might have to replace the target because it will bend back some where down the road. Mine has lasted about 200 plays so far. I will try scottslash's fix when I get back to machine.

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