(Topic ID: 222766)

Deadpool owners club. Free chimichangas for all.


By Ericc123

1 year ago



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  • Latest reply 11 minutes ago by KingHebes
  • Topic is favorited by 182 Pinsiders

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34 key posts have been marked in this topic, showing the first 20 (Show topic index)

There are 4596 posts in this topic. You are on page 88 of 92.
#4351 29 days ago
Quoted from cooked71:

What’s “LilDP bounce”?

It's the third Li'l DP mode.

First is Li'l DP MB...shoot Li'l DP standup enough times to light the basic shots. Shoot a couple (not sure how many) of shots and Li'l DP lights green. Lock ball in Li'l DP and continue playing Mb with a ball safely locked away for a short time. I think the super is on the Dazzler shot.

Second is Li'l DP Frenzy...no MB, just a boost to all switches for a timed period.

Third is Li'l DP Bounce...again no MB. The drop targets, or standups on Pro, will move/light in order (like the Megaladon shot). Hitting them when they are lit gives big points. It's tough to get far in this, but finishing it can net about 100M.

#4352 29 days ago

Finishing lil DP bounce also rewards a 2x base multiplier for the remainder of the ball. Cool mini mode with a nice reward. Best to stack it with Juggernaut (2).

#4353 29 days ago
Quoted from vireland:

It's WAY less random than the SIM shot. The tolerance is very tight for when to make the shot, but with practice you can do it more and more. The part that pisses me off most is having it go airborne instead and ending up on the plastic next to the ramp, then rolling off instead of going up the ramp. That happens too much and is super irritating.

Fair enough - will need to give it some practice. SIM shot on DI sucks - main reason I sold the game - but I guess if the theme is solid (like DP) you can overlook some "faults".

#4354 29 days ago

I hit the shot more often when the ball has rolled up the left flipper guide and back down for the shot. Maybe that is a mental thing but it seems slower is better for me.

#4355 29 days ago

It's thrice to the back of the lil dp area to start the multi. You don't need to knock all the targets down, you can sneak in a gap. Hit the back target and it starts flashing green, hit it again for solid green and once more to lock.

#4356 28 days ago

Greetings gents!! Took delivery of a new Pro today. I have a question. I want to completely outfit this thing with protectors but I only see that Cliffy has them for the shooter lane, drain, and lane switches. Is any one else manufacturing a full blown set to protect everything possible for this game?

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#4357 28 days ago

Also, whats the deal with this post, and why is it in the position that it is without being flush with the top of the washer?

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#4358 28 days ago
Quoted from sohchx:

Greetings gents!! Took delivery of a new Pro today. I have a question. I want to completely outfit this thing with protectors but I only see that Cliffy has them for the shooter lane, drain, and lane switches. Is any one else manufacturing a full blown set to protect everything possible for this game?[quoted image]

What else do you need protected??

#4359 28 days ago
Quoted from sohchx:

Also, whats the deal with this post, and why is it in the position that it is without being flush with the top of the washer?[quoted image]

Righty Tighty! Always good to scan a NIB Pin for situations like this.

#4360 27 days ago

Keith spoilt us on Maiden with the extensive high score tables.

Wondering what the essential ones are for this game?

Hopefully next update

#4361 27 days ago
Quoted from vireland:

What else do you need protected??

Cliff also makes that post protector for the right loop doesnt he?

#4362 27 days ago
Quoted from vireland:

What else do you need protected??

Every single area that would be subjected to wear. The ball eject/shooter lane, switch slots, and the drain under the apron

#4363 27 days ago
Quoted from WizWiggy:

Righty Tighty! Always good to scan a NIB Pin for situations like this.

The post is already tight in it's entirety. Should it, or should it not be in the orientation that it is?

#4364 27 days ago
Quoted from Mahoyvan:

Cliff also makes that post protector for the right loop doesnt he?

I browsed both of his sites in their entirety and only see mention of the shooter eject and outhole drain protector being done, so I can only assume that more are on the way whatever they may be.

https://www.passionforpinball.com/WIP/Deadpool-drain-ejects-set-001.JPG

https://www.passionforpinball.com/WIP/DP-ejects-inst-01.jpg

https://www.passionforpinball.com/WIP/DP-outhole-bev-01.jpg

#4365 27 days ago

That post ahould be flush.

And i think you have to email him for that post protector as it’s not listed.

#4366 27 days ago
Quoted from Rengozu:

Only bad thing about my experience was it being at a loud local bar, which kinda kills getting the full comedic Deadpool vibe when you can't hear any of the music or callouts.

This is the main reason I seek to own pins. Playing in the wild does kind of suck for several reasons. You can almost never hear the machine or it is not 100% working or it's not dialed in properly etc. Some modern games have rule sets that are too deep to grasp in the wild as well. I also like to mod my games. Not going to get that in the wild either.

#4367 27 days ago
Quoted from sohchx:

Every single area that would be subjected to wear. The ball eject/shooter lane, switch slots, and the drain under the apron

That's what Cliff offers. That's why I'm confused. If you want to cover ALL the switch slots, his are generic and will work for all of them, but that's pretty unnecessary. They're only there for the rollovers on the return lanes to protect the slots from ball drops chewing them up.

#4368 27 days ago
Quoted from sohchx:

I browsed both of his sites in their entirety and only see mention of the shooter eject and outhole drain protector being done, so I can only assume that more are on the way whatever they may be.
https://www.passionforpinball.com/WIP/Deadpool-drain-ejects-set-001.JPG
https://www.passionforpinball.com/WIP/DP-ejects-inst-01.jpg
https://www.passionforpinball.com/WIP/DP-outhole-bev-01.jpg

He has a protector for the right lane guide at the entrance to the katana loop also.

#4369 27 days ago

Just wondering if you think DP will get another code update... It seems pretty complete and Stern now has new games that need polish. Updates are always welcome, but I don't see them as thinking DP needs anything.

#4370 27 days ago
Quoted from sethi_i:

Just wondering if you think DP will get another code update... It seems pretty complete and Stern now has new games that need polish. Updates are always welcome, but I don't see them as thinking DP needs anything.

Deadpool needs some polish. There are still not a small amount of bugs/weirdness issues. The "1" kerning problem really bugs me, too. There'll be another update. Tanio was busy helping on Ghostbusters for a while, and probably is on his next game, too. Patience.

#4371 27 days ago
Quoted from vireland:

Deadpool needs some polish. There are still not a small amount of bugs/weirdness issues. The "1" kerning problem really bugs me, too. There'll be another update. Tanio was busy helping on Ghostbusters for a while, and probably is on his next game, too. Patience.

And need those high score tables.

#4372 27 days ago
Quoted from Shapeshifter:

And need those high score tables.

I never really cared for these until the other night when I started off with ninja apocalypses and ended up with 80+ towards the end of the game.

So stoked on that alone!

Even just stars, chimis and weapons would be nice

#4373 26 days ago

Question, for the Katana ramp shot. Do the ball rails need adjustment on the recent run of machines, or did Stern resolve the issue after the earlier runs? My born date is Aug 2019. I haven't had much difficulty completing the shot but just wanted to ask in case it was something that I absolutely needed to do.

#4374 26 days ago
Quoted from sohchx:

I haven't had much difficulty completing the shot but just wanted to ask in case it was something that I absolutely needed to do.

You've obviously never been in the military.... If it's working, "don't f**k with it"!!

#4375 25 days ago

So I've been having an issue where lil deadpool modes won't start all the time. The problem is the metal piece that holds the opto sensor is not level with the playfield. It looks like there is too much clear coat inbetween the metal and the wood, or they didn't cut the playfield low enough for this piece to lay flush. So the ball is getting stuck on the gap between the wood and the metal piece. This thing looks like its connected to the entire backside of the curve around the deadpool lil DP area. There isnt really a bolt underneath that i can try and crank it down tighter into the wood with. Has anyone else had this issue or found a solution?
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-3
#4376 25 days ago

Well it’s been a fun ride, but I’m out. Just traded DPLE for MBRLE
Enjoy the Chimis everyone.

#4377 25 days ago

Do all of these have a bare wood bottom? Even though I wont see it, it still bugs the hell out of me.

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#4378 25 days ago
Quoted from sohchx:

Do all of these have a bare wood bottom? Even though I wont see it, it still bugs the hell out of me.[quoted image]

I’m pretty sure every pin I have ever owned had a bare wood bottom. We have owned a good amount

#4379 25 days ago

There's 8 pins here atm and none have a painted base. I don't know how that can bug anyone but if it does now's the time to start masking up.

#4380 25 days ago
Quoted from sohchx:

Do all of these have a bare wood bottom? Even though I wont see it, it still bugs the hell out of me.[quoted image]

Just be happy it’s plywood and not mdf.

#4381 24 days ago
Quoted from punkin:

There's 8 pins here atm and none have a painted base. I don't know how that can bug anyone but if it does now's the time to start masking up.

It bugs me because it looks like a random sheet of rough unsanded ply wood from the stack at home depot, unlike the nice smooth bottoms of all of my other Sterns. But I guess it's just another thing that they cheaped out on.

#4382 24 days ago
Quoted from sohchx:

It bugs me because it looks like a random sheet of rough unsanded ply wood from the stack at home depot, unlike the nice smooth bottoms of all of my other Sterns. But I guess it's just another thing that they cheaped out on.

What? Real ply is a huge upgrade on your other Sterns which use cheap MDF. Ply would cost Stern significantly more and IMO the natural grain looks infinitely better.

#4383 23 days ago

DeadPool is an absolute work of art in every way except them dam ugly washers that damage your balls, diffuse the light and for me distract an otherwise perfect playfield.
So today I chucked mine in favour of a redesigned set of clear plastics. It’s the little things that get me excited which for some reason the wife says about me when I get a little amorous hehe

I was actually gonna try these colour coordinated red-left and Blue-right but after I made these protos just loved the clean look so I’m probs gonna leave as is for now and see how they perform.

Col

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10
#4384 23 days ago

Now that it is finished I wanted to share some pictures of my "modded out" Deadpool Premium. As you will surmise, I am addicted to mods. I know not everyone is, but I am and I have done it on all 8 of my games with Deadpool being the most extensive. We really loved the game out of the "box" but even more so now.
We think that we are lucky to be in a hobby with so many creative and supportive suppliers of really terriffic mods. Some of the very best that we have found include The Modfather, Mezel Mods, the Mod Couple, and Robertstone0407 who did the powder coating (fusion red) for our game. Anyway, here are some pictures that we hope you'll enjoy. Please feel free to pm me for any questions.

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#4385 23 days ago
Quoted from arcadem:

Now that it is finished I wanted to share some pictures of my "modded out" Deadpool Premium. As you will surmise, I am addicted to mods. I know not everyone is, but I am and I have done it on all 8 of my games with Deadpool being the most extensive. We really loved the game out of the "box" but even more so now.
We think that we are lucky to be in a hobby with so many creative and supportive suppliers of really terriffic mods. Some of the very best that we have found include The Modfather, Mezel Mods, the Mod Couple, and Robertstone0407 who did the powder coating (fusion red) for our game. Anyway, here are some pictures that we hope you'll enjoy. Please feel free to pm me for any questions.[quoted image][quoted image][quoted image][quoted image][quoted image]

Looks great!

#4386 23 days ago

Coin door looks like it doesn't belong. Why did you choose to have it a different colour?

#4387 23 days ago

Just a matter of taste. Was afraid a red coin door would overpower the cabinet's artwork and, nobody (STERN, JJP, CGC, AP, etc.) that powder coats the metal work in colors other than black does the coin door too. Just being consistent with conventional practice. But, to each his own.

#4388 23 days ago

Sure, just seems to stand out is all.

#4389 23 days ago

maybe try working on your score 54 mil? and a gc of 365? at least u are having fun!!!!!!

Enjoy looks sweet.

#4390 23 days ago
Quoted from sohchx:

It bugs me because it looks like a random sheet of rough unsanded ply wood from the stack at home depot, unlike the nice smooth bottoms of all of my other Sterns. But I guess it's just another thing that they cheaped out on.

Why would something you never see bother you? The plywood is much better than what they used to use. Nothing to complain about. The cabinets are now thicker than Jersey Jack’s actually.

#4391 22 days ago
Quoted from GamerRick:

Nothing to complain about.

People will ALWAYS find something to complain about.

#4392 22 days ago
Quoted from arcadem:

Was afraid a red coin door would overpower the cabinet's artwork and, nobody (STERN, JJP, CGC, AP, etc.) that powder coats the metal work in colors other than black does the coin door too

I think they would powder coat the coin door but the issue is you need to take it apart and send in the pieces which is a pain. I had a bally/williams coin door chromed and had to take it apart and put it back together again but it came out nice.

I think it would look good in red if you ever want to do it.

Either way congrats on a beautiful game.

IMG_4745 (resized).JPG

#4393 22 days ago

I do tons of coin doors. They’re a biatch. But, I like color matching them to the trim color when I do custom games.... took me several tries to get the right red to match the artwork..

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#4394 22 days ago

that looks amazing zdoor

#4395 22 days ago

Thanks. Did two like that. Doing another one in a few weeks

#4396 21 days ago

I was going to buy a DP Premium this week, only to find out none are available in Canada right now. I could have bought a DP pro, but it's a real toss up between the two for me. I really like the disco ball effect and added disco loops mode. Plus, drop targets are always fun! Surprisingly there are still DP LE available, but still at full MSRP.

I do have a question about the premium though. Does the left orbit always loop around to the right side, or is the ball ever stopped at the upper lanes (like the pro).

Rob

#4397 21 days ago
Quoted from Rob_G:

I was going to buy a DP Premium this week, only to find out none are available in Canada right now. I could have bought a DP pro, but it's a real toss up between the two for me. I really like the disco ball effect and added disco loops mode. Plus, drop targets are always fun! Surprisingly there are still DP LE available, but still at full MSRP.
I do have a question about the premium though. Does the left orbit always loop around to the right side, or is the ball ever stopped at the upper lanes (like the pro).
Rob

It loops around and is raised by the elevator allowing continuous loops. Not possible on the pro. One of the biggest differences. I love my LE. It’s a keeper.

#4398 21 days ago
Quoted from GamerRick:

It loops around and is raised by the elevator allowing continuous loops. Not possible on the pro. One of the biggest differences. I love my LE. It’s a keeper.

How does the ball ever get to the upper lanes then if it's always looping around? Bonus X won't be as achievable as it is on the pro.

Rob

#4399 21 days ago
Quoted from WJxxxx:

People will ALWAYS find something to complain about.

Not everyone. Life is too short to worry about insignificant stuff. A new playfield chipping - huge issue, an unpainted bottom never to be seen by man, not something to worry about.

#4400 21 days ago
Quoted from Rob_G:

How does the ball ever get to the upper lanes then if it's always looping around? Bonus X won't be as achievable as it is on the pro.
Rob

There is an elevator that raises the ball up and it drops to the right flipper and you can continuously loop it. Just check out the spec sheet. I don’t think it would be easy to get the ball to drop to the lanes from a left lane shot, that’s a right lane shot. It’s moving too fast to drop down in the upper lanes. Also you can set the diverter to stop the ball at the lanes at each launch. Think that’s the default setting.

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