Lots of angle changes to find a sweet spot. Was at 7.2 , thought that was the spot but then the right orbit lane clunked often. Back to 6.2....peeeeeerfect for ramps and orbits....but the slow spinning bounce off side drops saw a lot of STDM. Tried everything in between and have settled at 6.8 which sees decent orbits and Katana mostly sweet. I spent a month of nights on my knees and back....whoring myself to this game
I then bent ramp exit for Katana as others have and I keep game waxed and polished including the Katana entry, exit side rails.
Sling action was out of control WILD, so I adjusted switches to just slightly less sensitivity and adjusted power from 32 way way down to 14 and found that made the lower half of table and drop target rebounds more manageable.
I also tore down flipper mechs, cleaned piston, sleeve, coil stop and adjusted EOS switches and flipper cab switches so everything clean and strong.
Did I mention I keep game polished well