Quoted from roar:I’ve had this intermittent issue on my Deadpool recently where the LED’s aren’t lighting up in the correct sequence. The biggest one that triggered the issue for me was that at the start of a ball the 5X would be flashing rather than the Ball Save Light.
I took a good run through the LED’s in test tonight and sure enough things are weird… I’ve attached a video of the weirdness in test but it starts with the left outlane, it should be lit, but it isn’t, the left inline is lit instead. Then everything is off by one light until the (D) in the Deadpool drops… then it falls out of order again… this goes on throughout all the lights.
I reinstalled all the firmware via USB but have not tried redoing the SD card. No errors in the diagnosis and no errors when testing the Node Board Bus.
Physical inspection isn’t showing anything really glaringly wrong.
When I play the game in this state the right switches trigger but the wrong lights light up.
Any thoughts? Anyone see this before with Spike2 games?
It's not software related. It's a loose connection. I can't tell you which one, but this happens to my machine from time to time. Lift the playfield and press each connector to make sure they are all seated well. Visual inspection is not enough. When this happens to mine, all of the connections look good to the eye. Once you finish, the game should be fine.