(Topic ID: 222766)

Deadpool owners club. Free chimichangas for all.


By Ericc123

1 year ago



Topic Stats

  • 6,596 posts
  • 524 Pinsiders participating
  • Latest reply 9 minutes ago by 85vett
  • Topic is favorited by 247 Pinsiders

You

Linked Games

Topic Gallery

There have been 1,431 images uploaded to this topic. (View topic image gallery).

BB6F22EC-B01E-4583-9E3F-1E21FF8198AE (resized).jpeg
DP 3 (resized).jpg
4b206de11f8de1ec692fa5e7215811cb43c00bd9 (resized).jpg
72F51B56-F970-4565-B93B-68112D455054 (resized).jpeg
DP Ramp Plastics - Repro (resized).jpg
DP Ramp Plastics - Beach (resized).jpg
DP Ramp Plastics - Sunset (resized).jpg
DP Ramp Plastic - Asphalt (resized).jpg
IMG_8839 (resized).JPG
C6D7A721-C343-4119-B82F-A5FE9EEE1036.jpeg
08B13A37-B68F-468C-A75B-96ED1ED1636D (resized).jpeg
download (2) (resized).jpg
Deadpool Pin Golf Sheet1.pdf (PDF preview)
20200624_150044 (resized).jpg
1A6BDA77-84C6-47A1-A474-7EA06CA9A19A (resized).jpeg
D2807D1F-F6E8-4A66-9D84-8D366F8DB6E4 (resized).jpeg

Topic index (key posts)

36 key posts have been marked in this topic, showing the first 10 items. (Show topic index)

There are 6596 posts in this topic. You are on page 127 of 132.
#6301 41 days ago

Forewarned?

#6302 41 days ago
Quoted from BENETNATH:

Wish they spread the cooperative mode to Deadpool!!

I'm still waiting for flipper strength adjustment or the ability end a game that I believe started on JP.

#6303 41 days ago

Power to the trios.

18BE4567-5A83-4DB2-9581-2184657FC797 (resized).jpeg
#6304 41 days ago

I am curious when I get a mystery award and it is “add time”, what is it really doing? I’m not in the middle of a battle at the time.

Also, at the end of a battle you win, they show a couple different point totals and I am trying to figure what it’s really telling me. Can someone enlighten me?

Thanks,

#6305 41 days ago

The end of a battle when you get the opponents health down to nothing you open them up for the kill shot. Collect at the scoop when the music changes.
This gives a kill shot total depending how quick you beat them and how ,much health you still have. Then it will show the total score you got for the battle and if you happen to drain the second to last ball on a multi at the same time it will show the total you got for the multi.
Each time the music will change.

#6306 40 days ago
Quoted from maroot:

I am curious when I get a mystery award and it is “add time”, what is it really doing? I’m not in the middle of a battle at the time.
Also, at the end of a battle you win, they show a couple different point totals and I am trying to figure what it’s really telling me. Can someone enlighten me?
Thanks,

Add time is probably for Berzerker Rage or Disco Loops (on the premium).

#6307 40 days ago

I’ll be joining the club shortly with a Deadpool pro.

What are everyone’s thoughts on adding a shaker? Worth it?

#6308 40 days ago

I’m think about joining the club also and have been wondering the same regarding shaker motor. On my BM66 the shaker feels like an afterthought coding wise. On my WoZ the shaker is amazing, feels like a haptic motor. Hopefully the shaker is good on Deadpool.

#6309 40 days ago
Quoted from jgreene:

I’ll be joining the club shortly with a Deadpool pro.
What are everyone’s thoughts on adding a shaker? Worth it?

Love the shaker and I recommend the Pinball Life Spike 2 shaker! Works great!

#6310 40 days ago

I have the pinball life one on my modded out pro. It's well integrated and quite strong without rattling the walls.

#6311 40 days ago
Quoted from punkin:

I have the pinball life one on my modded out pro. It's well integrated and quite strong without rattling the walls.

I saw a few negative reviews with the older code updates. It's good to hear a current review. I just placed an order for the pinball life unit.

#6312 40 days ago
Quoted from punkin:

Yeah, i'm cheating. The Deadpool is mine, but the other two are rentals.

I wish I could rent those!!!

#6313 40 days ago

Yeah, one of my mates is an operator and with the pubs closed i've had two or three of his machines at a time rotating through here for a 3 months now.
Helps him out in tough times and i get to put some real time into machines i would never buy for myself on spec.
Had a Munsters Pro here, an ACDC premium, Jurrasic Park pro. The Aerosmith has been here the whole time and is the only one that i intend to buy, althoiugh i am starting to Enjoy Iron maiden in the last couple of days since it's been here. just the music i don't like.

stern2 (resized).jpg
#6314 40 days ago

+1 for the shaker
+1 for a sub

#6315 40 days ago

Yeah i have an external sub, makes a huge difference.

#6316 40 days ago
Quoted from Mahoyvan:

+1 for the shaker
+1 for a sub

+1

#6317 39 days ago

Been having consistent lighting issues on my machine lately. I'll see the typical flickering or missing lights (usually first noticed on the top right lanes). This will then make almost every light flicker too. I unplug all of the Ethernet looking connections (node connectors?) and reseat. Works great for a few games but I can't seem to play about 4 games without seeing the issue again. What should I look for? I can't find any loose connections and there has to be one connection causing the whole playfield to flicker like crazy right? Any help would be amazing!

#6318 39 days ago

short question, is your right outlane also set to wide from factory?

#6319 38 days ago
Quoted from hawkfanz:

Been having consistent lighting issues on my machine lately. I'll see the typical flickering or missing lights (usually first noticed on the top right lanes). This will then make almost every light flicker too. I unplug all of the Ethernet looking connections (node connectors?) and reseat. Works great for a few games but I can't seem to play about 4 games without seeing the issue again. What should I look for? I can't find any loose connections and there has to be one connection causing the whole playfield to flicker like crazy right? Any help would be amazing!

With the power off, reseat all the pin connectors with node boards associated with the flickering inserts. Common problem.

#6320 38 days ago
Quoted from Prodoshi:

short question, is your right outlane also set to wide from factory?

Take them off. Game is too easy with outlane posts.

#6321 38 days ago
Quoted from Eskaybee:

Take them off. Game is too easy with outlane posts.

thankyou

#6322 38 days ago
Quoted from Eskaybee:

With the power off, reseat all the pin connectors with node boards associated with the flickering inserts. Common problem.

Thanks! Went through and reseated every connection on the machine this morning. Is 6am too early to start testing and playing with young kids sleeping? Will report back if I survive and if it’s working better.

#6323 38 days ago
Quoted from Eskaybee:

Take them off. Game is too easy with outlane posts.

Wow, I must really suck. I'm terrible even with rubbers on the posts.

#6324 38 days ago

It is factory recommended to not have rubbers on the Inlane/Outlane post circled in yellow. (pic is from Stern online, I'm at work so can't get pic of my actual machine).

The outlane post circled in Blue has 3 position settings on the right side I believe. Widest opening is how mine came from the factory.

Removing either of those posts I have seen discussed, but seems pretty extreme In my opinion, but if it's your game set it up how you want it to be and find the most enjoyable for you to play.

I have no rubbers on yellow post (Have tried with and without and I didn't find easier one way or the other, but it does change how the ball acts)

I have Blue post at widest setting and have also tried middle setting with no noticeable difference in gameplay.

My high score is currently 2.9 Billion.

Capture.JPG
#6325 38 days ago
Quoted from awesome1:

It is factory recommended to not have rubbers on the Inlane/Outlane post circled in yellow. (pic is from Stern online, I'm at work so can't get pic of my actual machine).
The outlane post circled in Blue has 3 position settings on the right side I believe. Widest opening is how mine came from the factory.
Removing either of those posts I have seen discussed, but seems pretty extreme In my opinion, but if it's your game set it up how you want it to be and find the most enjoyable for you to play.
I have no rubbers on yellow post (Have tried with and without and I didn't find easier one way or the other, but it does change how the ball acts)
I have Blue post at widest setting and have also tried middle setting with no noticeable difference in gameplay.
My high score is currently 2.9 Billion.[quoted image]

thanks, that answered my question. i just reached 2 Billion. the game is easier than other titles, but i like it.

#6326 38 days ago

Beat mr sinister part3 with my son today. Was a lot of fun. still wish some code polish with more Highscores entries.

Great game

#6327 38 days ago

i hate berserker rage, it locks you out from wizards modes... waiting 40 seconds until i can access megakrakolodonus rex on the last ball???

#6328 38 days ago
Quoted from Eskaybee:

Power to the trios.

Power to the 4....

Plus previous Stern Gameroom of the week.... I am sure the Deadpool took it over the top

IMG_5138 (resized).JPGIMG_5139 (resized).JPG
#6329 38 days ago
Quoted from Prodoshi:

thanks, that answered my question. i just reached 2 Billion. the game is easier than other titles, but i like it.

Deadpool can still be brutal to me... 1 or 2 Billion+ game followed by 50 million... haha!

#6330 38 days ago
Quoted from sirlonzelot:

Beat mr sinister part3 with my son today. Was a lot of fun. still wish some code polish with more Highscores entries.
Great game

Great Job! I'm still working my way to the final battle - have gotten to Megakrakolodonus Rex and Clone Multiball a few times though.

Yes, still a few "bugs" that could be fixed and the biggie is the lack of expanded leader/champion/highscore boards for various modes... could be expanded to include the battles, quests, multiballs, etc... The lack of extended highscore boards is the only missing thing in this game and is a bit frustrating since every other modern pinball has much more than just the top few scores...

Still hoping for that last elusive code update (even though it's been over a year since the last update. )

#6331 37 days ago

Anyone have a tough time un-screwing the coil-stop screws? Mine are either glued-in with screw glue, or I am super weak. Could not get them off to replace the coil-stops.
I feel shame.

#6332 37 days ago
Quoted from wtuttle:

Anyone have a tough time un-screwing the coil-stop screws? Mine are either glued-in with screw glue, or I am super weak. Could not get them off to replace the coil-stops.
I feel shame.

I remember them being pretty tight, but you HAVE to remove by 500 games unfortunately, so going to have to keep trying!

#6333 37 days ago
Quoted from wtuttle:

Anyone have a tough time un-screwing the coil-stop screws? Mine are either glued-in with screw glue, or I am super weak. Could not get them off to replace the coil-stops.
I feel shame.

Are you using a screwdriver or a socket? DEFINITELY use a socket and rachet.

#6334 37 days ago
Quoted from vireland:

Are you using a screwdriver or a socket? DEFINITELY use a socket and rachet.

I was attempting with a screwdriver. I will upgrade to a socket + ratchet.

Thanks Vireland.

#6335 37 days ago

I have a mystery screw that showed up towards the top of my playfield today - Near the Colossus loop, and I can NOT find any holes where it would go!
Can someone tell if there's a screw under this post to attach it to the ramp? It's on there solid so I have my doubts, but I otherwise can't figure out where it goes
screw (resized).jpg

#6336 37 days ago
Quoted from Mahoyvan:

I have a mystery screw that showed up towards the top of my playfield today - Near the Colossus loop, and I can NOT find any holes where it would go!
Can someone tell if there's a screw under this post to attach it to the ramp? It's on there solid so I have my doubts, but I otherwise can't figure out where it goes
[quoted image]

Check under the ramp by the scoop. Feel around for this area.

Colussus (resized).png
#6337 36 days ago

I’m about to pickup a HUO Deadpool Limited Edition. I’ve never even played the game before, just watched videos of the gameplay and combed online for information on the game and it looks amazing.

My question for you owners is... is there anything I should look out for aside from normal issues? Any early model problems? Any issues with the play field or warranty issues that were present on the games?

Also, am I silly for buying a game I’ve never played?

Did I mention I’m so damned excited????!!!! This is my first pin that isn’t a pro.

#6338 36 days ago
Quoted from tyj:

I’m about to pickup a HUO Deadpool Limited Edition. I’ve never even played the game before, just watched videos of the gameplay and combed online for information on the game and it looks amazing.
My question for you owners is... is there anything I should look out for aside from normal issues? Any early model problems? Any issues with the play field or warranty issues that were present on the games?
Also, am I silly for buying a game I’ve never played?
Did I mention I’m so damned excited????!!!! This is my first pin that isn’t a pro.

First and foremost, look under the lock shot guide rail. If not protected it tends to move side to side and damage the playfield. Besides that the scoop protector is low quality and tends to break.

Edit: As for buying Deadpool, it's a great pin. That doesn't mean you'll love it but it is a rare total package of art, music, callouts, layout, and rules.

#6339 36 days ago

THEY ARE HERE! joeraptor2003 (pingraffix) came to the rescue and made us a ramp protector. While at it I worked with him to add sling and inlane plastics.

Here they are installed. Not sure on pricing just yet as we are tweaking two things but reach out to him if you want some.

I have a prem but added the hammock plastic. I'm suggesting to him a pro one with holes for that plastic and a pre/le version without the back holes.
20200607_114934 (resized).jpg20200607_114938 (resized).jpg20200607_114943 (resized).jpg20200607_114948 (resized).jpg

#6340 36 days ago
Quoted from tyj:

I’m about to pickup a HUO Deadpool Limited Edition. I’ve never even played the game before, just watched videos of the gameplay and combed online for information on the game and it looks amazing.
My question for you owners is... is there anything I should look out for aside from normal issues? Any early model problems? Any issues with the play field or warranty issues that were present on the games?
Also, am I silly for buying a game I’ve never played?
Did I mention I’m so damned excited????!!!! This is my first pin that isn’t a pro.

The LE is beautiful. Congratulations.
Make sure you get the vinyl record that includes the soundtrack. If you'd prefer a cassette, I'll trade you mine from my Premium!

#6341 35 days ago

I heard a rumor a new code drop was supposed to be coming. Can anyone confirm or deny?

#6342 35 days ago
Quoted from Swoods5688:

I heard a rumor a new code drop was supposed to be coming. Can anyone confirm or deny?

ThAt would be great !

#6343 35 days ago
Quoted from Swoods5688:

I heard a rumor a new code drop was supposed to be coming. Can anyone confirm or deny?

There's been speculation for awhile now, and we certainly hope so, but until it's released it's just wishful thinking.

#6344 35 days ago
Quoted from awesome1:

I remember them being pretty tight, but you HAVE to remove by 500 games unfortunately, so going to have to keep trying!

Why do you HAVE to do this by 500 games? I havent had a coil stop issue yet and Ive had it 1.5 years

#6345 35 days ago
Quoted from mbrave77:

Why do you HAVE to do this by 500 games? I havent had a coil stop issue yet and Ive had it 1.5 years

You've been lucky. The coil stops are so crappy they have failed for me in less than 100 games on some Sterns here. You have no gold dust in the cabinet under the coils?

#6346 35 days ago

Mine went in the first month or so, left side only. Dropped shavings all over the node board.

#6347 34 days ago
Quoted from mbrave77:

Why do you HAVE to do this by 500 games? I havent had a coil stop issue yet and Ive had it 1.5 years

I had to change both of mine by 400 games and I felt pretty lucky to make it that long from what other's were saying. Fortunately they are inexpensive and easy to replace.

How many games have you played on your's in 1.5 years?

#6348 34 days ago

I play deadpool a lot but ive never checked how many plays. Ill check my star wars as well.

#6349 34 days ago
Quoted from awesome1:

I had to change both of mine by 400 games and I felt pretty lucky to make it that long from what other's were saying. Fortunately they are inexpensive and easy to replace.
How many games have you played on your's in 1.5 years?

So just checked both my games. My deadpool has 1612 total plays and I didnt see any gold dust. I saw some red dust near the middle right of the cab which may be something else? Where should I be looking exactly for gold flakes from coil stops? All coils or just some in particular?

My Star Wars Comic has 500 plays on it and is immaculate with no dust or anything anywhere. So im guessing thats fine.

Either way anyone have a good link to a video on how to replace the coil stops?

#6350 34 days ago

Wait....mbrave77 you’re from Haddonfield! Isn’t that where the famous Michael Meyers from “Halloween” is from? I’ll never forget the first time I saw that movie when it came out. Freaked me out for a week.

Promoted items from the Pinside Marketplace
Wanted
Machine - Wanted
Elkhart, IN
$ 19.95
$ 69.95
Playfield - Toys/Add-ons
Hookedonpinball.com
There are 6596 posts in this topic. You are on page 127 of 132.

Hey there! Got a moment?

Great to see you're enjoying Pinside! Did you know Pinside is able to run thanks to donations from our visitors? Please donate to Pinside, support the site and get anext to your username to show for it! Donate to Pinside